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Everything posted by MK3424
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Wow! this mod seems to good to be true! It reminds me a bit off the telemachus mod.
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tried this mod? it is a very good one! http://forum.kerbalspaceprogram.com/showthread.php/37128-0-20-Bucky-s-Instruments-v0-0-4-RAD-ALT-and-VSI-update?highlight=bucky
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Never heard of the book "Voyage" by Stephen Baxter? It is a fictional novel in wich Kennedy wasn't killed, but his wife and further developed the exploration to space by going to Mars and beyond. Ther is a Orbiter mod covering one of those missions, a video can be seen here:
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He certainley helped me a lot with rendezvous, docking,... But the guys i am most impresed are Macey Dean, Pleborian..., some of them do amazing videos and some do a great job of entertaining. But let's be honest it can't be all about Scott Manley, there are others who also deserves a like of two.
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Are we Close? Main Web Page and store are offline
MK3424 replied to Simplicity's topic in KSP1 Discussion
Well, with the all new features and addons it probably take more than 5 days. -
Formula 1 isn't even funded by the government, only the tracks they are racing at are! and also Circuit of the Americans wasn't designed purely for F1.
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Meh, a small ring will suffice.
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I don't want to be picky but you spelled rendezvous wrong on the menu. And it looks like the textures aren't sharp either.
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Alcatraz Maximum Security Space Motel and Gas station
MK3424 replied to Agent86's topic in KSP1 The Spacecraft Exchange
try the BBCode links -
[0.21.x] ReflectiveShader Plugin (Version 1.2)
MK3424 replied to Razchek's topic in KSP1 Mod Releases
The Navigator? c'mon that would be awesome! -
[0.19] Multiversal Mechatronics - Fixed Camera - 1.3
MK3424 replied to r4m0n's topic in KSP1 Mod Releases
I wonder if it's possible to name and class camera's with a GUI? I mean that you can select wich cameras you wish to use on this mission and deselect the ones you don't wan't to use. -
Falcon 9 v 1.1 and Dragonrider
MK3424 replied to Quantum Jim's topic in KSP1 The Spacecraft Exchange
I was surprised too! that it performed so well it became one of my default launchers. -
Yes i did! tried the last link? (the Bonus one) it only need some more strutting.
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if i don't they will not fire! i had to use part clipping and a strut + added improved version!
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edit: link fixed
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Falcon 9 v 1.1 and Dragonrider
MK3424 replied to Quantum Jim's topic in KSP1 The Spacecraft Exchange
no problem here downloading it. try this link then:https://www.idrivesync.com/share/view?k=oj1tRBExUcleTg3KSomoeUqOhEDyr8Zn -
Falcon 9 v 1.1 and Dragonrider
MK3424 replied to Quantum Jim's topic in KSP1 The Spacecraft Exchange
What do you think about this craft? :https://docs.google.com/file/d/0B38W8VcNSrTMMmk3UW10VERXdVE/edit?usp=sharing full stock capable of getting to the mun using the v1.0 layout with the size of the v1.1 -
Falcon 9 v 1.1 and Dragonrider
MK3424 replied to Quantum Jim's topic in KSP1 The Spacecraft Exchange
Good craft! but i must inform you that SaceX only uses the original Falcon 9 for the dragon craft and the 1.1 for other payloads. but if you want some inspiration, i've also build a Facon 9 i must note that the 2nd stage isn't the best i made but if it can help you here is the link to the forum post of the space craft:http://forum.kerbalspaceprogram.com/showthread.php/33124-Falcon-9 -
very cool!
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Apollo Mission Pack Development (Beta version released!)
MK3424 replied to iamaphazael's topic in KSP1 Mod Development
I think he meant the zond 5 wich is a stripped down soyuz spacecraft. -
Skylab 1973-1979 with CSM replica
MK3424 replied to Jamie Logan's topic in KSP1 The Spacecraft Exchange
why doesn't it have a docking port underneath? the actual one had 2 docking ports. -
[0.19] Multiversal Mechatronics - Fixed Camera - 1.3
MK3424 replied to r4m0n's topic in KSP1 Mod Releases
just put the plugins and parts folder in the default folder: mod is still from pre 0.2