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InterstellarKev

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Everything posted by InterstellarKev

  1. Description The Scarab is the latest in the family of Kraken Tech craft in the Pantheon line of Kerbal Technology. Using Variable Kraken Tech allowing fine control in flight. Instructions below Press Radial out for stable flight. (craft will always correct itself in flight, in turns, in rotation) RCS Open and Close Canopy AG 9 Control from Seat AG 0 Control from RC001s Unit (default) Throttle Controls 1/10 throttle - Lift off ¼ throttle - Hover Mode Half Throttle - Forward Flight Mode Full throttle - Accent mode to reach space flight (after 210m will accelerate into space going straight up. When in space make sure to 0 throttle until you are at your desired height and then continue until fully circlurized at apoapsis. Capable of entering and leaving any planetary body, use this craft to take to the stars or uses as a personal craft on a much larger vessel. AG 9 Control from Seat AG 0 Control from RC001s Unit (default) Craft needs flags (look in comments below or in description for link) Place flags in Kerbal Space Program\GameData\Squad\Flags https://www.dropbox.com/s/hwkyu87hs284e4h/ScarabFlags.zip?dl=0 A stock aircraft called Scarab. Built with 289 of the finest parts, its root part is strutCube. Built in the SPH in KSP version 1.12.1. Download Links https://kerbalx.com/InterstellarKev/Scarab https://steamcommunity.com/sharedfiles/filedetails/?id=2564224895&result=1
  2. I understand how you feel on this. Even with a beefy compuiter I have now I tend to try and keep my part counts low and try and stay in a creative mind set to try and compromise while staying true to what the vision i have is. I try to tend to keep things under 300 parts thinking about the people that play on laptops because that will be like the dead end for most people. Just keep that challenge in mind and keep a part count in your head so that way your challenging yourself to be creative. You got this Thanks! yeah they were the perfect size too. Will be using these forever moving forward.
  3. Details Type: SPH Class: aircraft Part Count: 199 Pure Stock KSP: 1.12.1 Update 7/27/21- Updated to add better support for canopy for better visablity and transparency and created a flags pack just for the fighter craft download here https://www.dropbox.com/s/62aw8u2kg8t3bjo/IzanagiFlags.zip?dl=0 Renamed files canopy.png av.png av2.png and fighterhub.png (Note: legacy file still has new flags in it if you would like to download if you use any of my craft all flags are include in this pack below ) Download these custom flags to get the canopy and transparencies to work (Flags) https://www.dropbox.com/s/kcox4xl96y8rgfo/InterstellarKevs%20Custom%20Flags.zip?dl=0 Place in your Kerbal Space Program\GameData\Squad\Flags Description The planet of Kerbal has united years ago. Nation states still remain but the world needed a new defensive force after discovering hostile life at the edge of our solar system. Although Kerbal is particularly peaceful there needs to be a central overall force that can respond to any threats that may appear. The KDF (Kerbal Defense Force) will now be our new line that will be heading our defensive force. First in our new KDF force will be the Air force interceptor K-91 Izanagi This stealth fighter will have 4 missiles in its weapons bay that can also be fitted with other ordinance . If you do not want to use as a pure stealth interceptor then use the wings to equip stronger ordinance. RCS Toggle Cockpit Canopy ABORT Decouple Canopy for Emergency Escape AG1 Activate Engines AG2 Switch Engines AG3 Toggle Weapon Bay AG4 Toggle Air Break AG5 Toggle Wing Ladder https://kerbalx.com/InterstellarKev/KDF-K-91-Izanagi https://steamcommunity.com/sharedfiles/filedetails/?id=2558194850 Download Links
  4. Working on 2 craft which im almost done on. My new fighter is done just doing video and photos. Fully custom cockpit everything fully stock no mods. Cockpit does open and close fully with Abort Seats and canopy separation. Pulled some photos of different instrument clusters and created my own hud for the cockpit for livery (flags) Has 4 stock missiles (stock) in its missile bay for stealth profile. Oh and the ebst thing only 189 parts (if i remember correctly) My new freighter again fully stock no mods with a working gravity ring habitat. Still in the works. Getting the kraken drive down since it weighs over 250 tons. So far its good but iI require more speed. IT is unstable though when taking too sharp of a turn or reentering kerbal.. Other planets tested on was duna, Mun and Minmus which had no issues. This big girl is coming in at around 890 parts but could be lower or higher depending on if i change my kraken engines up. Going through some tough times right now trying to make sure im not homless by the end of the month but wanted to get these out before I do at least..
  5. Thanks! The final version came out much better on the redesign I changed the main color but I gave the ability to swap to the camo as well with my download link
  6. Thanks man, there's not a lot of people that like mechs so its a given KSP is a game about aerotech primarily so its a given! lol, but thank you for the appreciation.
  7. MS-02 ZEPHYR - ENHANCED MOBILE SUIT Type: SPH Details Class: ship Part Count: 360 Pure Stock KSP: 1.12.1 Description After the successful prototype of KMS-01, further R&R results in a much slimmer, scaled down version with enhanced mobility and function. Zephyr is geared to handle within the Kerbol system. Multi rolled can be used for Construction, First Responder, Military application and the list goes on. Able to recover from falls and with smaller frame means it will be more stable than previous models. Since using new flag systems for body parts you can customize each aspect of the unit with your own colors. Included will be 3 camos and a multitude of different color packs. ( links will be in description or comment section) Interchangeable parts will allow you to customize and use the main frame as a stepping stone if you choose. (recommended different head styles to compliment or different hands (default grab units) Action groups have been designated to dedicated KAL9000 Robotics. All parts are fully stock with only using DLC for required usage. No need to download flags if you choose not to but HIGHLY recommended if you want the full look for the mobile suit. Ship Color will be the red / white variant of C7 design but please mix and match and use your imagination. (default flag colors are named, window3.png (white), windowtint.png (grey) Red.png (well for red) and Default flag C7 aerospace) Action Groups and Pilot Instructions Toggle SAS and set navigation to Radial Out Gear to toggle Antenna head and AG5 to toggle hidden antenna AG1 to Stand AG2 to Walk (Note: Default stable run speed is 1.6 speed at around 4.0 -5.5 m/s can increase to 1.4 and get 6 - 7 m/s but will fall more often) AG3 Sit and Stand animation (Note: can sit on objects and use this to start tilting forward. Once in position you can hit AG1 to stand up if you fall over. This is also needed to dock and undock kerbals in cockpit. AG4 Kneel ( used to conserve energy. Once in kneel position you can turn off SAS Further Notes When launching I recommend using Unlimited Energy (all mechs on ksp use a TON of energy you can use it without it does not take long to fully charge) (You can turn on unbreakable parts/crash damage if you would like but I usually run with this off. Make sure if you are falling or tripping over to fall either chest first or back. Main things that will explode are the navigation lights and arms if moving on hard drops.) The Root part to move the unit is the back radial docking port. Attach to docking. Use this to easily dock with other craft to transport this unit to other sites by flying transport aircraft or to take off planet. Will not fit in a standard MK3 Cargo unit will need to have a custom cargo bay. Other than that have fun! Download Links Flag Links https://www.dropbox.com/s/kcox4xl96y8rgfo/InterstellarKevs%20Custom%20Flags.zip?dl=0 or download individually https://www.dropbox.com/home/KSP/InterstellarKevs Custom Flags Craft Links https://kerbalx.com/InterstellarKev/MS-02-Zephyr https://steamcommunity.com/sharedfiles/filedetails/?id=2545517240
  8. Currently working on the finishing touches of my new Mech Suit. Comes with Kraken Tech as well to be a SSTA er a mech suit to anywhere? MSTA? lol anyway .
  9. Just finished this beauty today https://kerbalx.com/InterstellarKev/F-49-Siren-Kraken-Powered-Fighter
  10. Happy to do my part! let me add another killer to the list
  11. Hi sorry, havent logged in in a while. It works by throttling up like you would any craft. Once it hits 100% it will fly. I recommend Radial Out
  12. About Ever wanted to just point and go anywhere you wanted? Well this may be for you. Just requires you to throttle up using main throttle and GO! That's it. Action Groups: AG1 Toggle Ladder. Upgraded to LY05 KRAKEN Drive. (Landing Gear LY05 Cluster) improved Acceleration. Now EVE Capable SSTA (Single Stage to Anywhere) Flight Instructions. Make sure to toggle Radial Out to stay straight and throttle up manually (do not hit Z). When leaving Kerbal make sure to raise to at least 200-220m. This will cause the Kraken to awaken and accelerate from any planetary body. Links: Steam: https://steamcommunity.com/sharedfiles/filedetails/?id=2354924624 Kerbal X:https://kerbalx.com/InterstellarKev/Kraken-Nautilus
  13. POLICE INTERCEPTOR SUV About The Police Interceptor SUV. The dread of looking back through your rear view mirrors, those flashing lights, the boys in blue themselves. With its Twin Turbo Hybrid Electric Motors, this isn't any ordinary Police Vehicle. The Police Interceptor SUV has plenty of room and dominance in the streets of Kerbal. Many law Enforcement and Security and Governments around Kerbal use this fierce machine. Action Groups [GEAR] "G"] Fully fitted and displayed engine[AG1Front , AG2 Back]Fully working doors[AG 3] Fully working trunk with storage[AG 0] Turn off/on reaction wheelsStage for Boosters (need infinite fuel) Downloads and Instructions Flags: https://www.dropbox.com/s/kcox4xl96y8rgfo/InterstellarKevs%20Custom%20Flags.zip?dl=0 KerbalX: https://kerbalx.com/InterstellarKev/POLICE-INTERCEPTOR-SUV Steam: https://steamcommunity.com/sharedfiles/filedetails/?id=2353742643 Install Instructions: Place craft file in \Ships\SPH Install Flags in your Folder \GameData\Squad\Flags This will enable Transparent Windows and Logos.Remove them for Stealth SUV but keep the Windows on Transparent.
  14. POLICE INTERCEPTOR SUV About The Police Interceptor SUV. The dread of looking back through your rear view mirrors, those flashing lights, the boys in blue themselves. With its Twin Turbo Hybrid Electric Motors, this isn't any ordinary Police Vehicle. The Police Interceptor SUV has plenty of room and dominance in the streets of Kerbal. Many law Enforcement and Security and Governments around Kerbal use this fierce machine. Action Groups [GEAR] "G"] Fully fitted and displayed engine [AG1Front , AG2 Back]Fully working doors [AG 3] Fully working trunk with storage[AG 0] Turn off/on reaction wheelsStage for Boosters (need infinite fuel) Downloads and Instructions Flags: https://www.dropbox.com/s/kcox4xl96y8rgfo/InterstellarKevs%20Custom%20Flags.zip?dl=0 KerbalX: https://kerbalx.com/InterstellarKev/POLICE-INTERCEPTOR-SUV Steam: https://steamcommunity.com/sharedfiles/filedetails/?id=2353742643 Install Instructions: Place craft file in \Ships\SPH Install Flags in your Folder \GameData\Squad\Flags This will enable Transparent Windows and Logos.Remove them for Stealth SUV but keep the Windows on Transparent.
  15. The Kissan Kermanline GTR (Skyline GTR r34 Wide Body V spec) AKA GODZILLA Kerbalized version AG1 Open Hood AG2 Open Doors AG3 Toggle Reaction Wheel AG4 Toggle Gear Shifter Break Toggle Back Lights Breaks Downloads: https://kerbalx.com/InterstellarKev/Kermanline-GTR https://steamcommunity.com/sharedfiles/filedetails/?id=2305277101&result=1 Flags: https://www.dropbox.com/s/kcox4xl96y8rgfo/InterstellarKevs%20Custom%20Flags.zip?dl=0 For some tips with car: Recommend to get full acceleration turn on cheats to enable crash and infinite fuel/energy. stage engines and use to boost speed when needed. Detailing: Engine is fully removable. You can docking port decouple and role play mechanic. interchangeable . Steering wheel turns with car or use q and e. Built in the SPH in KSP version 1.10.1. Details Type: SPH Class: rover Part Count: 699 Pure Stock KSP: 1.10.1
  16. Downloads: https://kerbalx.com/InterstellarKev/Kermanline-GTR https://steamcommunity.com/sharedfiles/filedetails/?id=2305277101&result=1 Flags: https://www.dropbox.com/s/kcox4xl96y8rgfo/InterstellarKevs%20Custom%20Flags.zip?dl=0
  17. Hah you could say that been working on like 3 at once but i finished all of them now time to start a new one. the last is my M808 Scorpion
  18. Finally done with my version of the Halo Warthog a year after i made my first much better than it used to look for comparison heres the old one: and the new https://steamcommunity.com/sharedfiles/filedetails/?id=2291182766 https://kerbalx.com/InterstellarKev/M12H-WARTHOG-HELLPIG Flags: https://www.dropbox.com/s/kcox4xl96y8rgfo/InterstellarKevs Custom Flags.zip?dl=0
  19. Im really glad how this came out and that it can even fly at that https://kerbalx.com/InterstellarKev/D77-TC-FF-Pelican https://steamcommunity.com/sharedfiles/filedetails/?id=2290706025
  20. Got you looks nice either way cant wait to see it fly! Wow! that's the best looking shuttle replica ive seen in KSP to date and stock? nice Starship as well
  21. Looks great. I Haven't watched a lot of star trek but this does resemble one of those concept hydrogen-powered passenger planes
  22. Attempted to use the landing gear for some body shaping for a custom F22 like plane I named Starhawk
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