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InterstellarKev

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Everything posted by InterstellarKev

  1. Haha well you could say within one of Jeb's adventures around Kerbal he came across a ancient sword he found after he crash landed in a new prototype ssto. Now with out imagination i used the term because is "cutting" into the void.
  2. I love the body shaping here. Will you be upgrading a version with a working cockpit?
  3. The Sword of Jebediah can support 139 Kerbals in living habitats and science modules. This can be upgraded if you attach more to docking ports for drop ships, rovers etc. Has back docking port for docking boosters or habitat modules to use as a space station. Has around a 2800+ m/s depending on ore/lq/ox on hand 1,440 kN Thrust with working gravity ring. Refuel capable. Would recommend smaller landers or even ore runners to supply for fuel. Action Groups (AG) AG0: Turn on Gravity Ring AG9: Lock Gravity Ring AG8: Turn on Converter and open doors AG7: Toggle Docking Port Doors AG6: Toggle Drill AG5:Toggle Surface Harvester Gear: Toggle MK2 Ring Cargo Shields STEAM: https://steamcommunity.com/sharedfiles/filedetails/?id=2245297985 KERBALX: https://kerbalx.com/InterstellarKev/Sword-of-Jebediah
  4. If i could Id make it Moo like a cow like on metal gear lol
  5. Description Gecko KEMU Pure Stock + Breaking Grounds DLC Texture mods are Restock and Textures Unlimited Make sure to turn on SAS and enable Radial Out Press 1 to start walking (on repeat) Press 2 to jump or to crouch (on repeat) (jumping only available on low gravity planets) Press 3 stop all Reaction Wheels Press 4 Toggle Solar Panels I, K toggle Tail with Clamp J, L toggle Radar Arm A stock aircraft called Gecko KEMU. Built with 210 of the finest parts, its root part is probeStackSmall. Built in the SPH in KSP version 1.9.1. Details Type: SPH Class: rover Part Count: 210 Pure Stock KSP: 1.9.1 Highly Recommend Turn on Infinite Energy. Does have enough to travel a few hundred meters before needing a charge. Downloads: https://kerbalx.com/InterstellarKev/Gecko-KEMU https://steamcommunity.com/sharedfiles/filedetails/?id=2107158480
  6. Description Needs Breaking Ground Expansion otherwise fully stock AG 2 Toggle Cockpit AG 3 Toggle Solar Panels I and K (HOLD) Control Rear Cargo Hold and Ramp To accelerate just hold W (default) press B (default) to brake Does fulll 360 tank turns (awesome turns) gets around 20 m/s very durable and wheels can withstand a lot of force A stock aircraft called RANGER XD. Built with 402 of the finest parts, its root part is structuralPanel1. Built in the SPH in KSP version 1.9.1. Details Type: SPH Class: rover Part Count: 402 Pure Stock KSP: 1.9.1 Download: https://kerbalx.com/InterstellarKev/RANGER-XD https://steamcommunity.com/sharedfiles/filedetails/?id=2109215220 https://steamcommunity.com/sharedfiles/filedetails/?id=2109215220
  7. Been awhile since I posted working currently on a new Rover Concept utilizing my custom cockpit Tech and Wheel Tech code name Pangolin Video coming soon will release tomorrow after a couple more tweaks. Bonus also just released my new mech - KEMU
  8. SPARROW HT-101 and LT-101 Custom Cargo Lift DropshipCustom cargo lift. use L and J to control lift and drop.Use I and K to control VTOL tilt4 standard rotors controlled by main throttleAG 10/0: Controls Panther Engines.AG 5: Toggle R.A.P.I.E.R EnginesAG 9: Switch Mode Panther EnginesAlso Bonus: comes with a free emergency rover tucked underneath top cargo bayHT- 30.34m / cargo lift (HEAVY) KERBALX: https://kerbalx.com/InterstellarKev/SPARROW-HT-101-VTOL-CUSTOM-CARGO-LIFTSTEAM: https://steamcommunity.com/sharedfiles/filedetails/?id=2051297280LT- 22.84m / cargo lift (LIGHT) KERBALX: https://kerbalx.com/InterstellarKev/SPARROW-LT-101-VTOL-CUSTOM-CARGO-LIFTSTEAM: https://steamcommunity.com/sharedfiles/filedetails/?id=2051302109
  9. SPARROW HT-101 and LT-101 Custom Cargo Lift DropshipCustom cargo lift. use L and J to control lift and drop.Use I and K to control VTOL tilt4 standard rotors controlled by main throttleAG 10/0: Controls Panther Engines.AG 5: Toggle R.A.P.I.E.R EnginesAG 9: Switch Mode Panther EnginesAlso Bonus: comes with a free emergency rover tucked underneath top cargo bayHT- 30.34m / cargo lift (HEAVY) KERBALX: https://kerbalx.com/InterstellarKev/SPARROW-HT-101-VTOL-CUSTOM-CARGO-LIFTSTEAM: https://steamcommunity.com/sharedfiles/filedetails/?id=2051297280LT- 22.84m / cargo lift (LIGHT) KERBALX: https://kerbalx.com/InterstellarKev/SPARROW-LT-101-VTOL-CUSTOM-CARGO-LIFTSTEAM: https://steamcommunity.com/sharedfiles/filedetails/?id=2051302109
  10. As shown all my custom craft can be carried by these 3 cargo lift variants. The truck to the right will be used for off world applications. the other 2 are mid and long variants capable of lifting a lot of tons. Long (heavy) variant can lift my mech suit to carry around Kerbal or any other thick atmosphere planet. Mid (normal and Wheeled) can carry smaller to mid size transports as well as pick up any broken parts to recover. try and keep the twr around 0.90 with the panther engines combined with 2 Standard Rotors on top will provide around an extra 0.15 - 0.20 twr so you can take flight. You can also of course use the alternate mode for the panther engines but I only use this for emergency but yeah it will lift super fast with that mode. No need for docking just park vehicle or object and make sure you turn brakes on this will keep it still in flight. Make sure if you do dock to use the bottom cargo floor and decouple from there. Each craft comes with a small emergency vehicle which is shown on the Far Left https://kerbalx.com/InterstellarKev/Valencia-GT Pathfinder rover next to jeb https://kerbalx.com/InterstellarKev/Pathfinder-MTT Will be Posting the 3 larger craft on kerbal x and steam soon. Working on final tweaks as they come to mind and will release video.
  11. Alright update on what I was working on. So i Branched off in two different areas. Still working on a large Frigate like Craft for space application but I also split the project to work on a VTOL system with a Custom Cargo lift. I've yet to seen this implemented so Im giving it a shot. Video
  12. Been working on this monstrosity. Started off just with a custom cargo rack ended up making a semi C-5 Galaxy (in spirit) Still wondering will i complete this and continue where im going or just start back with the cargo bay and make a space ship out of it or even a Vtol. The Cargo bay is long and wide enough to hold my Kerbal Mech Suit only problem is the logistics of getting it out lol. its about 3 of my custom halo warthogs wide or the same space as 3 MK3 Cargo units side by Side
  13. Description Phaethon Dynamics is back with its new evolution in luxury space flight with Arrow of Indra PD-04AI. If Garuda’s Lance was the cutter of the stars then this is surely its Corvette. Featuring 36 Thudd Engines VTOL,16 LV-N, 2 Skipper, multi layer Vernor engines, 2 Reverse Thruster Aerospike and 8 O-10 RCS Engines. True to Phaethon name to get the best use of this machine you need to enable god mode (infinite fuel) for full fun. Really meant to be used in space. can be used on and around kerbin just fine but you may want to enable unbreakable parts if you are a clumsy flyer. Please enable RCS and SAS recommended when in flight. AG1: LV-N Engine Toggle AG2: Skipper Engine Toggle AG3: Thudd Engine VTOL AG4: O-10 RCS Engine Toggle AG5: Low gravity flip assisted O-10 Engines AG6: Reverse Thruster Aerospike AG0: Toggle Cargo Bay with 2 dock ports (JR and REG) Texture mods used in images with mod TexturesUnlimited (not needed to download) Part Count: 555 Pure Stock Steam: https://steamcommunity.com/sharedfiles/filedetails/?id=2040307881 Kerbal X: https://kerbalx.com/InterstellarKev/Arrow-of-Indra
  14. I'm getting a message that states part 42942333426 missing. I don't have any modded part mods as far as restock for visurals all stock and dlc parts. Context, My ship im building started to have a issue where iI have a x8 row of thermal sheilds on 2 sides of my ship. what would happen is the part would glitch and 1 would remain still if I moved my entire ship. After deleting this and redoing the x8 row this message would pop up after I saved my game. After trying to reload the ship it would pop up with this message not allowing me to load it. Only way to load the file was to connect to a previous auto save. What could this be? Latest KSP on steam.
  15. If i could make the wheels thinner I definitely would! now as far as making some muscle cars work or some others we may be in business. There are people better than me at making cars on here I would love to see what they do with them
  16. There's a distinct lack of wheels in KSP... Lets change that! InterstellarKev's Custom Wheels with RimsMy Collection of Custom WheelsGrab them by the Robotic Servo and create sub assemblies out of them. These wheels need weight to be held down correctly to the ground or else you need to ride slow (*tested under 20 m/s) laden at 30t (*tested 30 m/s) or it will bounce a lot but dont fear, they hold up very well.Very Durable design and can take lots of punishment. Probably even better than the first 4 wheels (somewhere between the 2nd to last and last wheels.)CAn create your own custom rim. Controls by w, a, s, d. Tank like controls can go very fast.
  17. https://youtu.be/p26juO88sdw Image Gallery Kerbal X: https://kerbalx.com/InterstellarKev/Mastiff-Multirole-Transport-Rover Steam: https://steamcommunity.com/sharedfiles/filedetails/?id=2019855149 Control Cargo: K and I Keys Lower and Raise Control Doors.: L and J keys Open Close
  18. should be fairly simple once you know were the sweet spot is with the RPM also I would recommend using the slim standard instead of the smallest one especially if your craft's weight is in the teens in tons also im assuming your COM is right were the fan is ?
  19. Just Finished my Build of my Follow up to the Cockpit I was working on. The Project really flew off and taken off you could say.. okay I'm done with the bad puns. I present The GOOSE - D20-TC Goose Dropship - Peace was never an option... Super Heavy Lift VTOL Can carry my Mech suit with Transport for reference.
  20. D20-TC Goose Dropship Designation 20-Troop Carrier Description Details Type: SPH Class: ship Part Count: 473 Pure Stock The D20-TC Goose Dropship 20-Troop Carrier is our new carrier that will now support light medium and heavy transportation around Kerbin and hopefully around other atmospheric planets. The D20-TC Goose comes standard with 16 merged J-404 Panther Engines using new noclip technology spawned from a local transwarp gate that some big guy wearing green armor happens to drop taking off the head of a what looked like a demonic creature. Nevertheless this has enabled great TWR to support heavy VTOL applications unlike what we had in past models. Also unlike past models we have increased usable space with transport by creating a completely custom cargo bay with built in fuel MK2 Tanks to complete the roof of the Goose. This has increased space and usability. Also in Cargo bay includes a arm for multi use applications and dc Jr x2 ports one on cargo wall one on arm. Outside ports include x2 ports on under belly and chest for fuel and transport. Have tested so far by lifting and carrying the Kerbal Mech Suit to Desert Base for Training facility as well as taking back Bob’s Warthog. Very Stable flight can land pretty much everywhere. Able to carry (tested up to 34 Tons) Flight Controls Press AC1 to Hover VTOL Mode. At full throttle it will raise gradually. Press AC2 will increase speed with wet mode. Press AC3 to toggle forward flight Press AC4 to close cycle AC1: Toggle Panther AC2: Switch Panther Mode AC3: Toggle R.A.P.I.E.R. Engines AC4: Switch R.A.P.I.E.R. Engines AC5: Toggle Customer Bay and Cockpit/Ladder AC6: Toggle Docking Bay Stop Guard AC7: Toggle Cargo Arm Dock Jr. Oh yeah PS we are actually getting Bob a new Vehicle for his Birthday so we included his Warthog in the back for free so have fun with it! Don’t tell BoB! A stock aircraft called D20-TC Goose Dropship. Built with 473 of the finest parts, its root part is adapterEngines. Built in the SPH in KSP version 1.9.1. Download Kerbal X: https://kerbalx.com/InterstellarKev/D20-TC-Goose-Dropship Steam: https://steamcommunity.com/sharedfiles/filedetails/?id=2014189900
  21. Working on a new cockpit design for either a mech, aircraft, vehicle (haven't decided yet maybe a multirole?) Anyway. this whole setup is only around 2 tons so not much weight added and you get a large cockpit and body. Room to grow and improve this but I like the way this has come out so far.
  22. Thanks! i love the way the structural panel reflect the sky and ground makes it look like a real window in the cockpit when zooming in
  23. I could but it would effect the look I was going for but I do have another model that uses 2 smaller rotors setup in a way you just described also working on a model with the rotor in the very back as well just experimenting with different ones but this is the most stable and aesthetically pleasing.
  24. Yeah it does. When I was working on the animation truth be told I was actually trying to make him sprint before walking because I was still new at creating the walking animation and i made it sprint for like 2 or 3 steps before it fell over after this while my friend was watching me build it just clicked on how to actually make it walk and it was all uphill from there. Im pretty sure I could go back and try and make it sprint but it ways I think to much to do so. now boosters tho... im still designing at the moment!
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