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pt1243

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Everything posted by pt1243

  1. Thanks for the info - looks like I'll have to stick to my resized 2.5m service bay for the time being . Apologies if my post came across as pushy or demanding, that wasn't my intention. Please continue being awesome and making great content!
  2. Does anyone seem to be having any issues with FAR? It seems that the wings and control surfaces are not properly being calculated. For example, comparing the Mk2.5 Mini S Delta Wing to the stock delta wing of similar size, the stock one seems to be moving the CoL much farther back: https://imgur.com/gallery/E3JVrsS Thanks in advance!
  3. B9 Part Switch is not officially updated yet, but it is working just fine for me in 1.9.1.
  4. Agreed! Especially the 3.75m service bay - have been looking forward to that for a long time!
  5. The latest version from this link should work. I'm running on 1.9.1 and everything is working perfectly.
  6. I've been using this in 1.9 for a while now and haven't noticed any issues.
  7. Just to confirm - is anyone else experiencing this issue or is it just me?
  8. Hi all, I'm having an issue with some of the engines from the RO Engines pack. Sorry if this is the wrong place to ask for help - I had a quick look for a thread for RO Engines but didn't find one. The issue is that several engines that have extendable nozzles (most notably the RL 10 series) deploy the nozzle immediately after I click on them in the parts list, even if they're not attached to any part. This makes it harder to fit them in interstage fairings, especially for smaller spacecraft. IIRC, in earlier versions of RO, there was a toggle named "deploy engine" or something along the lines of that which allowed this to be toggled. KSP Version: Windows 10, 1.8.1 Mods Installed: Player.log link Reproduction steps: Download RO and all dependencies and install RO Engines. Place any part. Select RL-10B engine and observe. Imgur album with images. Thanks so much!
  9. Good news - with all the dependencies up to date, NFA is functional in 1.9! Looking forward to this!
  10. Yes, I was aware of the FAQ and I simply wanted to know if Nertea had any plans to continue it. Thanks for the info though. I'll give this a try and see if it works in 1.9.
  11. Hey Nertea, just wanted to say that the NFT collection looks amazing. I usually have kept my KSP install quite vanilla with very few parts mods, but with 1.9 and a fresh save I'm thinking about adding some of these to my mod collection. I was wondering if you had plans to update Near Future Aeronautics to 1.9 in the coming few months; I have been looking at Mk IV Spaceplane Systems but to get the full experience I would really love the engines/nacelles/etc. from NFA. I know that you're really busy and that you maintain quite a few mods so I don't mean to sound rude or demanding but I was just curious if this is likely going to be updated or not. Keep up the good work!
  12. I've been having an issue with Restock and the stock launch clamps. Initially, the clamps would remain attached to the vehicle and would not show up in staging. When on the launchpad, they would not extend to the ground. To solve this problem, I whitelisted the stock texture, which appeared to solve these problems. However, this created colored lines showing up on the vessel, like this: Does anyone know how to fix this? Edit: Turns out I was using the debug version of KJR Next. Hopefully this helps anyone with the same issue!
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