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KSP2 Release Notes
Everything posted by Milkywegian
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Should be a part of a life support mod lol, when the oxygen is low the first part plays, last part when you are closer to base and refill your oxygen and you are running towards it (to show there is hope for your kerbal). or mid-final part for....when you are docking with a spinning station at 86 rpm
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I’ll try, I don’t think I can though as I am very new to this.
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My very first music, inspired by ksp.
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Imagine doing the interstellar docking scene with interstellar parts mod and just using joystick on home cockpit and of course playing no time for caution in background.
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KSP2 will have axial tilt!
Milkywegian replied to coyotesfrontier's topic in Prelaunch KSP2 Discussion
Well in Elite Dangerous spaceships require fuel, so...... -
Something like dynamic skybox brightness setting would be cooler
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KSP2 will have axial tilt!
Milkywegian replied to coyotesfrontier's topic in Prelaunch KSP2 Discussion
Then I say remove orbital mechanics and atmosphere from the game, no bother at all, you would just need a 3 part craft and no more useless part calculations -
[1.12.5] Restock - Revamping KSP's art (August 28)
Milkywegian replied to Nertea's topic in KSP1 Mod Releases
Does this mod work with mods that modifies or adds something to every command module, let's say a mod like Kerbalism? -
[1.8.1] Kerbal Konstructs - 1.8.1.15 - 15.Dec.2019
Milkywegian replied to Ger_space's topic in KSP1 Mod Releases
MapDecals doesn't seem to show up in 1.5.1 -
Anyone?
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How do I make kerbalism work with modded/custom solar panels?
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Thanks!
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How do you post images from steam so you don’t actually need to click the link to view images?
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https://www.dropbox.com/s/bzykvieifben7me/20181103162408_1.jpg https://www.dropbox.com/s/pf880w4mtfjdfvj/20181103205649_1.jpg?raw=1 https://www.dropbox.com/s/4ikv1v8m9yc1r47/20181218131223_1.jpg?raw=1 https://www.dropbox.com/s/essujqo9ulkgcz2/20181227153753_1.jpg?raw=1 https://www.dropbox.com/s/mlncx5mc38j44lt/20181229203410_1.jpg?raw=1 https://www.dropbox.com/s/9r7bbf7nl4714jz/20190108181036_1.jpg?raw=1 https://www.dropbox.com/s/zsjie1s16xj9q52/20190109155659_1.jpg?raw=1 https://www.dropbox.com/s/2jjv6cuciymxsex/20190109155817_1.jpg?raw=1
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Is it working for 1.6?
- 1,022 replies
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- beautify
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Why does the BFR from tundra exploration mod uses like 100 units of electricity per second with Kerbalism? When I hover my mouse on consumption it says transmission (or active communication, something like that) takes 100 units of electricity per second. Can I somehow reduce active communication electricity cost? I tried to fix it for 3 hours then gave up, please help!
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Most up to date "graphics pack" for KSP
Milkywegian replied to Bandus's topic in KSP1 Mods Discussions
Astronomers visual pack with ks3p looks awesome. -
I was watching this video and wondered what are the chances of getting hit by a space debris? Because i think chances of getting hit by a debris while orbiting earth is pretty low.
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totm nov 2023 SpaceX Discussion Thread
Milkywegian replied to Skylon's topic in Science & Spaceflight
What?? -
totm nov 2023 SpaceX Discussion Thread
Milkywegian replied to Skylon's topic in Science & Spaceflight
ELON GOES MOAR BOOOSTERS!!!!!!!!! -
Hey I've been searching for a mod for few hours but didn't find one. I just don't like the stock docking system when you are "close enough" to dock it gets really easy at that point I want something realistic. So is there any realistic docking port mod?
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[Released] Free IVA Alpha v0.2.1 [1.12.x] (2022-11-24)
Milkywegian replied to pizzaoverhead's topic in KSP1 Mod Development
Please! Don’t abandon this mod. -
Thanks for the welcome, I found this game only 2 months ago on steam and bought it and fell in love with astronomy and rocket science........but I think I'm late cuz lots of mods and stuff are outdated...kinda sad that I didn't play this game when it was released.
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