NewsDude
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Everything posted by NewsDude
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Maybe I'm installing this mod wrong, I'm not sure. I've tried installing it 3-4 times now. Either way, the screens in the IVA freeze up when I try to use the Vessel Viewer. Here's a link to the logs: https://raw.githubusercontent.com/NewsDude49/KSP-log/main/VesselViewer Log?token=AOPHE7VJO2FWESSQTVNDHZTBW2VY2
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[1.12.3+] RealChute Parachute Systems v1.4.9.5 | 20/10/24
NewsDude replied to stupid_chris's topic in KSP1 Mod Releases
Has RealChute 2 come out yet? -
Hey, so I tried the version 2.12.0, and I keep getting an error. "MechJeb2 is not compatible with KSP version 1.12.1". So I tried the Dev Build (2.12.0.0-1088). I also can't seem to locate the logs. Could anyone help me find the logs at least? I tried to follow the directions listed here but it didn't work. I am running MacOS Big Sur (11.3.1).
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[1.12.3+] RealChute Parachute Systems v1.4.9.5 | 20/10/24
NewsDude replied to stupid_chris's topic in KSP1 Mod Releases
manually downloading and manually installing. I was finally able to download it earlier today, it just took awhile. For some reason, the download kept pausing and restarting. Anyway, once I installed it and ran KSP, I discovered that the current RealChute version isn't compatible with the latest update (1.11.0). -
[1.12.3+] RealChute Parachute Systems v1.4.9.5 | 20/10/24
NewsDude replied to stupid_chris's topic in KSP1 Mod Releases
I'm just wondering, has anyone redone this mod? I can't download it for some reason. Every time I try, the download fails. Is there also another possible download link that I could use? And, under the same token, is there any possible ETA on when RealChute 2 will be rolled out? -
Hey, I just tried installing MOIST, and the only parts that came up in the parts list were the intake valves and the aquajets. For some reason, the game wasn't reading any other parts. Help? I'm running KSP 1.10 on a 2014 Mac with Catalina (10.15.5).
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Clamp-O-Tron Sr. Not Working
NewsDude replied to NewsDude's topic in KSP1 Gameplay Questions and Tutorials
Okay, this time it should work! sorry, I'm still new to actually uploading to youtube. -
Clamp-O-Tron Sr. Not Working
NewsDude replied to NewsDude's topic in KSP1 Gameplay Questions and Tutorials
try it now: https://youtu.be/7HQFwSTqPUg -
Clamp-O-Tron Sr. Not Working
NewsDude replied to NewsDude's topic in KSP1 Gameplay Questions and Tutorials
Here's the screen record link: https://youtu.be/7HQFwSTqPUg @Gargamel -
Clamp-O-Tron Sr. Not Working
NewsDude replied to NewsDude's topic in KSP1 Gameplay Questions and Tutorials
I already tried that. Too large And compressing into a zip file didn't decrease the file size enough. I'm just gonna upload it to youtube. -
Clamp-O-Tron Sr. Not Working
NewsDude replied to NewsDude's topic in KSP1 Gameplay Questions and Tutorials
Okay, I created the screen record but I can't upload it. any suggestions @Gargamel? -
Clamp-O-Tron Sr. Not Working
NewsDude replied to NewsDude's topic in KSP1 Gameplay Questions and Tutorials
yea, I did. Don't worry, I checked to make sure I didn't make that particular mistake. -
Clamp-O-Tron Sr. Not Working
NewsDude replied to NewsDude's topic in KSP1 Gameplay Questions and Tutorials
I have been at it for an hour, and I can't get it to work. Should I do a screen record, and upload it? Edit: I have been doing what @Gargamel recommended, and trying to manually with a Docking Port Alignment Indicator mod. -
Clamp-O-Tron Sr. Not Working
NewsDude replied to NewsDude's topic in KSP1 Gameplay Questions and Tutorials
"distance to dock axis" is for the docking port. What I can't figure out is what the 39.1m is measuring in the display. Is it possible that the fact that my command pod and the docking port are on opposite sides of my ship might be contributing? -
Clamp-O-Tron Sr. Not Working
NewsDude replied to NewsDude's topic in KSP1 Gameplay Questions and Tutorials
I'm aware of this bug. I thought it was fixed? I am running 1.9.1. -
Clamp-O-Tron Sr. Not Working
NewsDude replied to NewsDude's topic in KSP1 Gameplay Questions and Tutorials
How's this? Ship Station I also just realized: MechJeb is another mod that I use. In this case, the Docking Autopilot. -
I am trying to dock a ship to a station that is in Kerbin orbit, using the Clamp-O-Tron Sr. docking port. Station ship During Attempt (wide) During attempt (close-up) The mods in play are: OPT Spaceplane Systems (legacy, core, reconfig), Bluedog Design Bureau, B9 Part Switch, Spacedocks Redeployed, Station Parts Expansion Redux, and various IVA mods The mods I have listed are the ones that I believe were in use while I was attempting this docking maneuver. I do have more mods downloaded and installed with KSP. I've also included my log as well as a part of a GitHub repository: https://github.com/NewsDude49/KSP-Logs
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Star trek-type Bridge parts and IVA mod
NewsDude replied to NewsDude's topic in KSP1 Mods Discussions
Eureka! I found it! Someone resurrected the old OPT Spaceplane Systems mod. https://spacedock.info/mod/1808/OPT Reconfig When you download the actual mod, you are going to have to update the Firespitter plugin tho. The one that is bundled with the mod is out-of-date. Edit: you also need the B9 Part Switch for it to work as well. -
Star trek-type Bridge parts and IVA mod
NewsDude replied to NewsDude's topic in KSP1 Mods Discussions
alright. Thanks! -
I've been searching, but I can't seem to find anything. I'm a big Star Trek fan, and I'm just wondering if there are any mods out there that have a Star Trek type bridge with IVA. I'm currently running KSP 1.9.1 on a Mac desktop.
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KSP Interstellar Extended Support Thread
NewsDude replied to FreeThinker's topic in KSP1 Mods Discussions
Maybe I'm missing something but the only IXS part I am able to find is the IXS Command Module. But, I can't find the rest of the IXS parts. Is that supposed to be the case? -
[1.8.x-1.12.x] - RasterPropMonitor (adopted)
NewsDude replied to JonnyOThan's topic in KSP1 Mod Releases
I am trying to install the Engine Ignitor, HullCam VDS, and VesselView mods for the RPM. I have screenshots of what I am seeing in-game, my GameData folder, and I also have a GitHub file with my KSP log. In-game screenshots GameData Folder Screenshot KSP Log GitHub link https://gist.github.com/NewsDude49/ce87384cba464eb6e953f92a66980f61 I have no idea what I am doing wrong especially since everything else appears to be working fine. The docking port alignment, MechJeb, NavUtilities, and SCANsat mods for the RPM all work fine. And so do all of my other main mods (Endurance, SpaceDock, NearFutureProps, Station Parts Expansion)