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rustymcclintock

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Everything posted by rustymcclintock

  1. with the current ksp how does one open a file from a download in blender? Do we still delete code somewhere? and if so what part?
  2. this looks cool, downloading. Would love to see it divided more and made into a semi modular set. Heres to hoping.
  3. That grey it is right now and blue painted 'accents' I think it would give it a distinct appearance.
  4. Still waiting on an answer someday tosh.
  5. That did the trick thanks, I snapped a, pic of a particularly awesome fireball after I crashed. Has anyone else noticed a sudden increase in the visual candy of explosions? I have. I\'m starting to think maybe the devs slipped them in? Or maybe I just never noticed them so well before...
  6. its not stock, needs a docking port and something...any idea what it needs?
  7. I use a crapload of mods and some of my favorites are; 1. Mechjeb 2. Kosmos design borough 2. HTSW Gemeni 4. Novapunch and Nova\'s other mods. 5. Souyuz 6. HTSW Cart 7. Kerpollo These are a few I use. don\'t let others discourage you from using mods. They are a brilliant addition to the game.
  8. //sound_servomotor.wav = extend, retract That is the last one I see.
  9. copied my sig after I made it. : Lol its rather funny that the planet is on opposite sides, but I totally made mine first. And do please be more constructive than one word comments. I used chutes because its cool and fun. If that\'s a no-no to the 'elites' I\'m not really sure why.
  10. Um...I think so...not totally sure as i haven\'t 'field tested' any of it.
  11. Built my first successful Jet. Not space capable. However I loved the design of it and I thought I would share. Critisim welcomed as I\'m not sure how well it works compared to others. Bonus unrelated pic Requires forward swept wings and radially mounted chutes,
  12. Guys I\'m having trouble determining which of the Kosmos panels is the one for Z02. I downloaded the ZO2 pack and can find everything but the correct panels.
  13. More pictures: http://imgur.com/a/qfQfd#0 All stock. I recommend putting the aerospike on a decoupler for landing. craft file?
  14. Hey Tosh, have you ever heard of 'Big Gemini'? I just heard of it today, it was a proposed 9-12 crew capacity Gemini derivative. I\'m just saying if you were to make all these parts (habitation and cargo holding) it would make your Gemini mod like 10 to the 37 times more cooler. Maybe even be a challenge? If not than I have another question for you. This 'Big Gemini' Is coincidentally the same style of parts I wanted to make, a modular small to large man capable capsule with a habitable zone and cargo space. If you don\'t really want to muck with this mod anymore and I were to take it apart and use the textures and stuff to add on to it and make Big Gemeni, could I release it? Giving credit of course. http://en.wikipedia.org/wiki/Big_Gemini http://www.astronautix.com/craft/bigemini.htm I would really prefer you to do this. You are awesome at it really. Gemini is easily the most beautiful recreation here. I would love to see the ones that NASA never made given life in this game.
  15. the minuteman? The minuteman is like 8 nukes in one and is a gigantic ICBM is this what you mean? Or do you mean Patriot missile system?
  16. You need to edit the DAE files before importing into Blender. Here try using these tutorials http://kerbalspaceprogram.com/forum/index.php?topic=4032.0 http://kerbalspaceprogram.com/~kerbalsp/wiki/index.php?title=Making_an_asset_from_start_to_finish http://kerbalspaceprogram.com/~kerbalsp/wiki/index.php?title=CFG_File_Documentation Try reading these and see if they help at all. If you need further help feel free to message me and I\'ll try my best to help you figure it out.
  17. delete tail export as body, reload, chop body export tail I think
  18. Wait... Is there any difference between face and polygon in 3D modelling? Sorry for OT. Oh, I thought that was what you meant. My bad. BTW the 'false' was a reference to the office not me trying to be a know it all...probably should have disclaimered that.
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