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HoneyBadger

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Everything posted by HoneyBadger

  1. Hi. I am using this with RSS/RP-1. In the tech tree it shows that it requires mono propellant. Is this correct? I thought it would only require EC.
  2. @linuxgurugamer The previous versions wasn't working with RSS/RO. Mostly PVG Mechjeb is working for initial orbit but I do miss simplicity of this mod. Do you have any idea if this is working with RSS/RO or do you plan to add it? Thanks
  3. @jCoiley I am trying this mod in the new RSS/RO/RP-1 to repeat some historical missions. I think i was able to edit the Subassemblies .cfg with out a problem but cant add vehicles to KLV somehow. I am not sure about why its not working.
  4. I just tested it and it works without a problem for me at least on 1.10 @nicklit. Thanks for the update .@linuxgurugamer
  5. @linuxgurugamer yes it is only for 1.10. I can confirm it is for the last part that staged. Also i just checked your new version in CKAN and it didn't add the SpaceTuxLibrary as a a dependency. I will try new version in game and let you know for updated result thanks a lot for the support.
  6. Yep you need to put it in Game Data @Avera9eJoe sorry for disturbing again but if i install Planet shine via CKAN it still asks either Spectra or Default config since you removed it in the last update i choose default config which comes with Planet Shine. If spectra config isn't needed anymore it can cause some miss installations via CKAN.
  7. Maybe a dump question but with the new release of Spectra, While using it with Planet shine should use stock config for planet shine or should i copy paste from old updates configs of Spectra. @Kerminator1000 Also is there a way to use Spectra without texture replacer ----- As i know texture replacer is a dependency for skybox but @Avera9eJoe can answer better on that. Stock Visual Enhancements ----- Is it still updated i guess that mod is obsolete.
  8. yea to be honest i used it for OPM it was working fine but maybe there are some bugs i didn't notice. Of course its better to wait for the update.
  9. I think there is a working Kopernicus for 1.9.1 if you want to
  10. Is there anyone also having problems with the new update? When I compute stages it doesn't use parachutes and i cant put the parachutes back to staging manually. when i don't use parachutes it does the same thing for a decoupler.
  11. Yep @Avera9eJoe that what i was trying to explain above. I guess same thing also for Playlist folder (Playlist.cfg).
  12. @Morphisor and @nightingale thanks for the update. I was having same problem for EpicSpace Program just tested it. It works fine with new update.
  13. @TranceaddicT were you able to find a fix for this log. I am also trying to figure out by editind configs.
  14. Maybe you can take a look at I didn't fully explore it myself but might be what you are looking for.
  15. I couldn't see it before but download creates a Playlist folder which includes a playlist.cfg and another folder Playlist which also has its own cfg file when extracted. I want to add some my own music or merge some music from other players shared files which cfg file i need to edit? Thanks.
  16. Oh man that was fast i didnt even try it . I mean literally KSP didn't opened in the time you replied
  17. i will try this patch and update the issue but as for now i am using KSP 1.8.1 and E+ 2.0.1 it seems its still going. I still get the exploration contracts from stock Kerbins first something and they disappear after few hours. and a new one comes out.
  18. I know its on the bug list. And probably will be updated with version 3.0 but meanwhile can somebody confirm the numbers for Delta Vs more or less correct given here https://forum.kerbalspaceprogram.com/index.php?/topic/87463-173-community-delta-v-map-27/
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