Blalo
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Everything posted by Blalo
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Epic
- 28 replies
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- 1
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- planet pack
- interstellar
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So far this works fine in 1.11, I have landed on the mun, did some quicksaving tests and everything sure looks fine. I don't know though, I will update if something goes wrong.
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[1.12] Strange New Worlds | A New High-Quality Star System To Explore!
Blalo replied to Zaffre's topic in KSP1 Mod Releases
Amazing! I am really interseted in this mod, can't wait for more updates! This is on Galaxy Unbound levels of quality [and potential ]- 167 replies
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- 2
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- extrasolar
- system adder
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[KSP 1.12.1+] Galileo's Planet Pack [v1.6.6] [23 Sept 2021]
Blalo replied to Galileo's topic in KSP1 Mod Releases
Huh, is there a way to change it?- 7,371 replies
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- gpp
- kopernicus
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[KSP 1.12.1+] Galileo's Planet Pack [v1.6.6] [23 Sept 2021]
Blalo replied to Galileo's topic in KSP1 Mod Releases
When I use GPP Secondary, the suns sunflare is the default [The yellow one] and not the scatterer sunflare [The white one]- 7,371 replies
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- gpp
- kopernicus
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The fact that you get to choose from two homeworlds is amazing. #Blalobetterthankerbin
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Brown dwarfs are epic. I would like to picture a nice sunrise, with the dim red sun rising, though the planet would most likely be tidal locked. Although the light from the star could be a bit more red a more bright, it still looks very good!
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You do realize that I could just re install it, allow the files to be replaced and boom Thats not what im talking about. I was saying that the homeworld system would not be changed in part two.
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Let me explain, go to GU in your game data. Go to "Celestial" Next, click on 02_system.Novakinani. lets say you want to edit blalo, go to 02_Blalo. Although it may look compacatid, most of the things like size/mass/orbit have their aporopeat names, so sccol until you see radius= (Size) and stuff.
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Not sure how hyper editig does anything to the atmoshere, it only does orbit things and thats it
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A lot of stuff to say, so get ready! Most mods don't care about atmo color, however since Gu (And its future ) is very epic, this prob hapatabol. I will say that photosynthesis is only possible in purple (Slightly less effctiont) or green (Slightly more effection), besides that, it looks cool! I have noted that the trees are HUGE, does the planet have less gravity and more oxygen then kerbin? If so, then this is epic! Also another thing, is this gonna have a plot? I have sean the K.S.S wiki and it seams there is some sort of storyline, is there gonna be one? I will say this, the bigger the planet, the more likly rings. Not saying its bad but if you are gonna do another keep that in mind. I have noticed in the front page pic of part two, some of the planets are blacked out simular to the shadow bug in this vers. Are the moons unfinished? Also, will this second part not have that bug? Maybe a fix or two but if you can't then thats fine. How Big are the gas gaints? I would presume Orin would be a bit lower than twice the size of eve, so is Thythe and Ael "Aergir" bigger than jool? Also, what was with the black hole and other stars? Are they gonna be the 4 and final part? Yes these are a LOT of questions but still.
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Mmm... okay, even I don't know how to show my KSP logs. Go to your main PC Drive in file explorer, go to kerbal space program. Next, scoll down (Slowly as it might be missed) untill you see a text doc (One that looks a scare with lines on it) And that is the K.S.P logs. Im not sure how to share them though. the text doc should just say KSP.
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[1.4.3] Gameslinx's Planet Overhaul v3.4.0 [UPDATE IN PROGRESS]
Blalo replied to Gameslinx's topic in KSP1 Mod Releases
Not only did it not work, the sun flare is everywhere. When I look at the sun, sunflares in a grid form. Also planets seam to have lighting bugs.- 2,452 replies
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- kopernicus
- gpo
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