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KSP2 Release Notes
Everything posted by sir rocket
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P 2
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- going off the rails!
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P -8
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- going off the rails!
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P -2 Cool! New page!
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- going off the rails!
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P0
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- going off the rails!
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Might just not be the game for you, but I would say thats about when it starts. Also, mods can help if it feels too slow, such as the one that adds a storyteller that triggers a raid every day. Helped me figure it out pretty well.
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-13
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- going off the rails!
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-9
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Bought rimworld about a week ago, great game.
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Dale Frail
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That fission lamppost will absorb much destruction above Narnia. (23)
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0
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- going off the rails!
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57
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-14
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-5 hey, new page! wait no
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45
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This looks like it would be a great mod, but my computer cant run the rest of the realism mods. Will there ever be a version scaled down by 10 so you can use stock parts? Thanks, not pushing though.
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19
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Miscommunication causes it to become a space mission I build a munbase
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LETS COUNT! (Lets see if we can reach 100,000 Posts!)
sir rocket replied to Dr. Kerbal's topic in Forum Games!
1553- 7,445 replies
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- lets count
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LETS COUNT! (Lets see if we can reach 100,000 Posts!)
sir rocket replied to Dr. Kerbal's topic in Forum Games!
1529- 7,445 replies
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- lets count
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LETS COUNT! (Lets see if we can reach 100,000 Posts!)
sir rocket replied to Dr. Kerbal's topic in Forum Games!
1503- 7,445 replies
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https://imgur.com/a/MT6C4ek Added a monolith to explain why they started getting space technology so quick
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LETS COUNT! (Lets see if we can reach 100,000 Posts!)
sir rocket replied to Dr. Kerbal's topic in Forum Games!
1478- 7,445 replies
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