Scatters don't float anymore but if landing with HyperEdit (and possibly the stock set position) it still floats, apparently. But it's easily fixed by going to tracking station and back.
@R-T-Bwill scatters appearing at incorrect elevations be fixed soon if not later?
It's fine on stock already, but it's kinda irritating on other mod planets like Ecumenopolis.
I'll be stoked if this will be fixed soon!