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Everything posted by DanDucky
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I designed a space station core
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totm oct 2023 Post Your Cinematics Here! (Cinematic Enthusiasts)
DanDucky replied to Halban's topic in KSP Fan Works
FLY ME TO DA MOON! I finally finished it and I'm really happy with it! check it out -
it ended as soon as it crashed, there is no more footage. this is likely an issue with FAR as when I do not have far installed it does not crash at that point in flight (after booster separation). Additionally these issues with booster separation are persistent through ought craft files that produce a lot of "debris" Though I do know that this is not the place to ask and it is likely to do with my ass pc specs. yes, I can record some if u need it. okey dokey. should I re-record with the ui open?
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South Star General, Modded Science Playthrough
DanDucky replied to DanDucky's topic in KSP1 Mission Reports
UPDATE: it may be a bit before my next post as I am working out how to get my computer to handle principia better in the atmosphere, stay tuned! -
[1.12.5] Restock - Revamping KSP's art (August 28)
DanDucky replied to Nertea's topic in KSP1 Mod Releases
darn. lol -
South Star General, Modded Science Playthrough
DanDucky replied to DanDucky's topic in KSP1 Mission Reports
Sputnik To The Moon! Munnar Expedition 2: Dogey II The mission launched from the KSC after multiple unsuccessful attempts at launch, but finally began to show signs of success after a new technology mech jeb was discovered, featuring blinking lights, shinny wheels, and even a shiny metal stick thing. This technology allowed for precise control of the rocket, and prevented the flipping of the rocket. The ascent was performed nominally and orbit was reached with 800m/s of delta V remaining, not accounting for the minor stages in the two probes. The burn left the transfer stage with only 28 m/s. After that burn, and after arriving at the mun, we dethatched the fairing. The fairing is made of radiator panels with a cap that has an experiment return capsule and extra fuel. The radiator panels are attached with decouplers and the cap is attached in a complicated manor with 5 decouplers, probably too complicated, but either way it did its job. After doing science high above the mun and low to the mun, the cap detached and carried the science on a trajectory toward kerbin. The sputnik replica then detached and quickly burnt retro, turning its trajectory into a low orbit of the mun. re-entry was fully successful and the science was retrieved within hours of splashdown as an air force base was located close to the site. I finished the video for this mission too, here it is: -
totm oct 2023 Post Your Cinematics Here! (Cinematic Enthusiasts)
DanDucky replied to Halban's topic in KSP Fan Works
I'm very proud of the timing and music/sound fx on this one, also thinking about making something based on fly me to the moon ¯\__/¯ -
[1.12.5] Restock - Revamping KSP's art (August 28)
DanDucky replied to Nertea's topic in KSP1 Mod Releases
yeah, I know how to do that, I just wanted to know how to make it an option in game, so if I want to use TURD I can turn off restock for a part but have another one of the same part be using restock -
[1.12.5] Restock - Revamping KSP's art (August 28)
DanDucky replied to Nertea's topic in KSP1 Mod Releases
Is there a way to make a config of sorts so that there is a variation of a part that is stock so that you can also use mods like TURD and TU? It would be a great addition if it is easy enough -
Dude the devs gotta have some good music!
DanDucky replied to Dr. Kerbal's topic in Prelaunch KSP2 Discussion
I kind of wish there was some C418 music in ksp, I guess I can mod it in for myself. -
South Star General, Modded Science Playthrough
DanDucky replied to DanDucky's topic in KSP1 Mission Reports
To The Moon! Munar Expedition 1: Dogey I The mission launched from the KSC shortly after the Jedidiah landed upon the small landing pad that had been duct taped to the science payload bay. (As documented in the post above). An oscillation in the rocket began around 5km, forcing Jeb to turn the Authority Limiter to 8 on the fins, which allowed the issue to subside. Shortly after, the thumper boosters detached and promptly collided close beneath the rocket, contributing a small amount of extra delta V. One fin on the core stage was painted with a special protective coating that proved successful, later probes will likely use a similar coating. MECO occurred halfway into the final orbital burn, but left the terrier with little margin for error. This forced the rocket into a more radial out position to raise the orbit, which ended up being successful. The course plotted afterward led to a 1000km flyby of the mun, just enough to learn about the "high above the mun" area. Though the burn ended up being a little less precise than expected, the correct periapsis was achieved. Jeb soaked in the views while being pulled towards the moon at an unexpected rate as the mun's orbit was not necessarily taken into account when plotting, so DOGEY I ended up being dragged behind the mun for a while before finally surpassing and flying by the mun. the upper stage detached and fell back to kerbin along with the shielded capsule, that entered the atmosphere at around 3km/s. Re-entry was thought to be nominal until final touchdown, which saw a mystery goo experiment explode that was thought to be protected by the payload bay, though lucky enough, this experiment had already been achieved, so no science was truly lost. This mission was documented in this video:https://youtu.be/oh-Po02Z3Ek Thank you for reading, DOGEY II is in the works. To the moon! -
South Star General, Modded Science Playthrough
DanDucky replied to DanDucky's topic in KSP1 Mission Reports
A little update: I was able to board the munar flyby craft! It was a difficult journey as documented here: https://youtu.be/YloUvG9TrU4 Detachment of the landing pad was successful and I will post about the findings of the flyby tomorrow! bye! -
I just started my new save file! I would love if yall checked it out :)
DanDucky replied to DanDucky's topic in KSP Fan Works
This save will be continued on this post: -
South Star General, Modded Science Playthrough
DanDucky replied to DanDucky's topic in KSP1 Mission Reports
I designed and recolored this cool plane to take kerbals to the next rocket. -
I am going to livestream KSP (and other space games and Minecraft)!
DanDucky replied to minerbat's topic in KSP Fan Works
beta minecraft is best minecraft -
[1.12.x] Textures Unlimited Recolour Depot
DanDucky replied to Manwith Noname's topic in KSP1 Mod Development
In the future/is it possible to create configs or something along those lines to make restock parts work? -
totm oct 2023 Post Your Cinematics Here! (Cinematic Enthusiasts)
DanDucky replied to Halban's topic in KSP Fan Works
Idk where I saw it, but I remember seeing some shots of this in the making. It turned out great! -
South Star General (SSG) (Picture): And is documented on this channel: https://www.youtube.com/channel/UCi2soGW3lRcA9MXfOYUZcyg This first post is underwhelming but others will be more flushed out. I was not planning on posting missions in this save file but I thought it would be fun so this first post may be a bit boring. https://youtu.be/ZNL9T-2FV0U This video will catch anyone and everyone reading this thread up to speed: Launch 1: Firefly 1 A 3 stage sounding rocket carried Jeb Kerman until it spun out and was forced to abort a higher apogee. Launch 2: Candlestick 1 A 2 stage center core with two valiant engine boosters. It successfully launched using decouplers as radial decouplers and made it in to space. the mirrored fins at the top of the rocket allowed safe reentry for most of reentry but eventually failed when the pug engine burnt and sent the craft into a spin which burnt off all radially mounted items, including the fins. Though transversely this slowed down the craft enough to deploy parachutes at a safe altitude. Launch 3: Candlestick 2 A 3 stage center core with 4 valiant engine boosters. Successful orbital flight. Nothing went wrong. Though I did spend a bit of time sitting in the payload "fairing". We could see our house from up there! The rest of the launches were all planes and were pretty insignificant, later launch reports will be more detailed. I'm tired and want to sleep lmao.