Running into a pretty base-breaking glitch with EL. I'm currently running 6.99.0, because someone told me the glitch was exclusive to 6.99.1, but it's present on both versions for me.
The bug: It seems to have something to do with workshops created by EPL vs workshops launched from the KSC, but sometimes, a given vessel becomes permanently unable to have productivity. The vessel can be listed as having productivity on the PAW, but it can never build anything, because productivity is set to "----" in the EL interface whenever I try to build anything. Any ideas?
EDIT: I've done more experimenting. Using KIS, the "---- productivity" bug can be banished if I take apart the entire structure and re-assemble it in such a way that the root part has changed, but the issue seems to come back on scene change. There are no relevant error in the log file, but I can provide it anyways.
EDIT 2: I did some more experimenting and traced down the exact circumstances of the bug: If the root part of the craft is a part that has been spawned in from an EPL site, then whenever the vessel is loaded back in, the productivity is set to ---- until it becomes a new vessel (root part change). However, it works PERFECTLY FINE if the root part of the craft originates from the KSC. No, I don't know either