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Factor_X
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Everything posted by Factor_X
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I think EVE is still not working. No hi-res, no city lights, no shadows..... I've never used EVE so I don't know what it's like exactly. but I'm pretty sure I don't see any lights at night The config files are just missing. Why don't you want to include the default config files from EVE in your install process Starcrusher? Does it break something? But the clouds do work ! No problem there. Another (noob) question : how do you quickly post images on this forum? They have to be stored somewhere on an external URL?
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Ok I got it. RMB on the icon. Haha This mod is great. You can adjust everything in-game. It's simple and it does so much. You can create playlists with different moods. The stock music even sounds better. The transitions are better. The mod just repairs the music in the game.
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You have to reload the game for the Soundtrack Editor to show up Thank you Linuxgurugamer for maintaining this wonderful mod. Keep up the good work. I forgot my question : - How do you enable the "playlist editor" and the "audio preview" both seen on your screenshot (1st page)? In my game I only have the player, with the two buttons MUTE and SHOW TRACKS
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Finally I made my mind about my definitive mod list. I will give it a try. Here it is (39 mods installed) : BetterBurnTime (BetterBurnTime 1.10) BreakingGround-DLC (BreakingGround-DLC (unmanaged)) Chatterer (Chatterer 0.9.99) Chatterer Extended (ChattererExtended 0.6.2) ClickThrough Blocker (ClickThroughBlocker 1:0.1.10.15) Community Resource Pack (CommunityResourcePack 1.4.2) Community Tech Tree (CommunityTechTree 1:3.4.3) Contract Configurator (ContractConfigurator 1.30.5) Contract Pack: Bases and Stations Reborn (ContractConfigurator-KerbinSpaceStation 2:3.7.2.3) Contract Pack: Clever Sats (ContractConfigurator-CleverSats 1.4) Contract Pack: Exploration Plus (ContractConfigurator-ExplorationPlus 2.0.1) Contract Pack: Field Research (ContractConfigurator-FieldResearch 1.2.2) Contract Pack: Kerbal Academy (ContractConfigurator-KerbalAcademy 1.1.10) Contract Pack: Tourism Plus (ContractConfigurator-Tourism 1.5.2) Crowd Sourced Science (CrowdSourcedScience v6.0) Distant Object Enhancement Continued (DistantObject v2.0.2.0) Distant Object Enhancement Continued default config (DistantObject-default v2.0.2.0) Environmental Visual Enhancements Redux (EnvironmentalVisualEnhancements 3:1.11.2.1) Final Frontier (FinalFrontier 1.10.0-3485) Flag Pack (FlagPack v1.1.1) Interstellar Fuel Switch (InterstellarFuelSwitch 3.23) Interstellar Fuel Switch Core (InterstellarFuelSwitch-Core 3.23) Kerbal Engineer Redux (KerbalEngineerRedux 1.1.8.3) Kerbal Health (KerbalHealth v1.3.8) Kerbal Joint Reinforcement Continued (KerbalJointReinforcementContinued v3.5.2) Kerbal Renamer (KerbalRenamer v1.4.0) KSP Interstellar Extended (KSPInterstellarExtended 1.26.18) Making History (MakingHistory-DLC 1.11.0) Module Manager (ModuleManager 4.1.4) scatterer (Scatterer 3:v0.0723) Scatterer Default Config (Scatterer-config 3:v0.0723) Scatterer Sunflare (Scatterer-sunflare 3:v0.0723) Star Trek Uniform pack for TextureReplacer (StarTrekRebootUniformPack 1.00) TextureReplacer (TextureReplacer v4.3.1) Toolbar (Toolbar 1:1.8.0.5) Toolbar Controller (ToolbarController 1:0.1.9.4) TweakScale - Rescale Everything! (TweakScale v2.4.4.5) Waypoint Manager (WaypointManager 2.8.2.6) Zero MiniAVC (ZeroMiniAVC 1:1.1.0.1) Essentially it's built like this : Environment/Visuals : Galaxy Unbound a Stellar Odyssey + EVE redux + scatterer + Distant Object Tech/Parts : KSP Interstellar Extended Kerbals customization : Final Frontier, Texture Replacer, Renamer Life Support : Kerbal Health My ultimate goal : Acquire the FTL drive and land on Atlas in the Pi3Orionis system....difficulty settings : hard .....Impossible
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WOW! What is this? Is this from in-game??? I want the same!
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KSP Interstellar Extended Support Thread
Factor_X replied to FreeThinker's topic in KSP1 Mods Discussions
I have a question : Are the contract packs and the configurator compatible with KSPIE? And how do contracts work in KSPIE anyway ? Are they modified or is it the same as the stock version? -
Sorry but I have so many questions : 1) Is it necessary to install the EnvironmentalVisualEnhancements-Configs-1.2.2.1. These are the default config files for EVE. I didn't install those, just the EVE Redux folder. But EVE says in-game that it's missing config files (EVE_ATMOSPHERE, EVE_TERRAIN, etc....) 2) It seems my game takes 10 minutes to start!!! Just to load the main menu. Wow. This is a.....game-breaker. Especially with a game like KSP. I only play with KSPIE and Stellar odyssey (....and a few mods) I wonder if it's because of the textures contained in GU. That's a huge size to load. Is it possible maybe to optimize the textures? to gain some loading time. My game takes exactly 10minutes to start. That's too long. Other than that, it works like a charm. And I have good FPS. An no crash for now 3) Is it possible in the future to see this great mod in CKAN? It's the only mod I couldnt find on CKAN
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KSP Interstellar Extended Support Thread
Factor_X replied to FreeThinker's topic in KSP1 Mods Discussions
I found something great. I installed Galaxy Unbound - Stellar Odyssey along with KSPIE (it's a recommended mod). I'm testing it right now. It can rescale to 12x using RTB Kopernicus (https://github.com/R-T-B/kopernicus/releases). Plus it adds a dozen of new solar systems to explore. Perfect fit for KSPIE The only problem I have is this horrible flickering glitch. Planetary rings and orbital lines are flickering like crazy. I suppose it's because of the rescale and nothing can be done about it. -
Thank you. I'm new to modding KSP and I wondered if the location of the config files was important. But it's only the file content which is important apparently. There are ZIP files at these locations : GU/GU-Clouds/_Extra (config files for EVE clouds) GU/GU_scatterer/_Extra_lists (config files for scatterer) I just decompressed every zip without moving/renaming the files and left them there just like that. But .... its' a little confusing because you have systems like Alpha Centauri, Epsilon, Sirius, etc in GU_scatterer and other systems like 3PiOrionis, Barnard Star, etc....located in GU_scatterer\_Extra_lists !.........confusing Anyway. Thank you for your answer and thank you sooooo much for this mod. It's exactly what I was looking for. It's a HUGE mod. And the only way to get a proper RESCALE with KSP 1.11 (I think) I use it with KSPIE and the game is just amazing. That's what I call space exploration Keep up the good work.
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Hello, This mod seems great. But I'm a bit confused about the installation. If I enable all the planets (which is by default) there are zip files to decompress in the GU_clouds and GU_scatterer folders. (yes I use scatterer and EVE redux) Do I have to move the files from _Extra_lists or _Extra folders? Or do I just leave the decompressed files there?
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KSP Interstellar Extended Support Thread
Factor_X replied to FreeThinker's topic in KSP1 Mods Discussions
Hello, I've been playing KSB vanilla for some time and decided to install some good mods, especially KSPIE which seems to be exactly what I was looking for. I have just a simple question : how do I properly rescale my game to 10X?? I'm confused here with Kopernicus and the config files. Which one to use? What do I have to download to make the game 10X? I'm running KSP 1.11 by the way