Imperious4k
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[BETA] KSRSS 0.7 - Kerbin (or x2.5) sized RSS
Imperious4k replied to tony48's topic in KSP1 Mod Releases
Hello! I've been playing with KSRSS for quite a while and have done multiple new saves/new installs with it, but for some reason on this round on a fresh install with all correct dependencies (have quadruple checked), the 64k textures are not working. I've gone over installation instructions, verified that the KSRSS-64k folder is in Gamedata and now in any other folder and am positive that all correct dependencies are installed exactly as they're supposed to be and I cannot get the high res textures to work. Am I the only person with this issue? Google doesn't seem to be telling me much.- 1,882 replies
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I tried a bit of googling and I'm unsure why this is happening, but the solid retro thrusters on certain parts (such as the Saturn V S-IVB Interstage, Saturn I S-IVB Interstage, and Saturn S-IV-2200 Cryogenic Fuel Tank) have their engine/thruster effects constantly active. Edit - resolved through RealPlume. Apologies.
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Imperious4k started following alberro+
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[DEFUNCT] AD ASTRA --- Check the latest post and update!
Imperious4k replied to G'th's topic in KSP1 Mod Releases
I second this, honestly. I don't know of it's by design, but Kerbin's oceans have a really weird red/orange tint and it makes the waters look polluted and gross, like something I'd see in Spore.