Kalessin1
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Release KSP2 Release Notes - Update v0.2.2.0
Kalessin1 replied to Intercept Games's topic in KSP2 Dev Updates
Not only You bought it from PD. I hope if that will close PD we will get some free copies on Steam or else. -
Science Arkive [v1.0.3 for KSP2 v0.2.0]
Kalessin1 replied to leonardfactory's topic in KSP2 Mod Releases
Hi, I found small bug. I was doing region scan by Orbital Survey of Jool and when it reaches 75% I return to vehicle and press send reports. It send reports of 75% as a first and than 50%, 25% but when I checked Science Archives it only mark me 75% as done. I did save the game and now I can't go back to fix this. Any way to change something in save file to fix this? -
Science Gathering UI/UX Rework
Kalessin1 replied to Presto200's topic in KSP2 Suggestions and Development Discussion
Try to get Olimp biome from Eve. That's hard. -
I have build interplanetary rocket with reusable booster attached radially at LKO but docking ports make me angry when trying to align engines. In KSP1 or in one of mods there were linear and square docking ports which do this job perfectly. Also there was possibility to snap docking port at set angle or rotate when docked. It would be nice to have this in KSP1.
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Btw with next update can someone fix Polish translation.
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Yee, also it's useless to see each probe core like other portrait of Kerbal. Sometimes when my mother ship has many probes and one Kerbal it takes time to find him in long list of smiley faces of probes.
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Me too!!!
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I found some mistake in polish translation: in vessel comms report there are some Russian letters instead of who knows. And the same with translation of Omni band switch in RA-100.
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Ladders / autoclimbing
Kalessin1 replied to Navoan's topic in KSP2 Suggestions and Development Discussion
Not needed to be procedural but for example instead of single short ladder to be S ladder (normal one), M (of a length of 3 normal ladder), L (of a length of 5). This way instead of using many parts you have 1 (boost of performance), and if they can snap each other would be great for all those who has OCD or love perfection;) -
This post is from even before KSP 2 go EA, I would like to know some update on that matter.
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I was just watching "For all Mankind" season 4 and I just realised that KSP 2 is missing asteroids at all. Everybody focused on new star systems and completely forgotten abou asteroids. I'm guessing that they may appear during resources milestone, but did anybody though to ask Nate about them?
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Ladders / autoclimbing
Kalessin1 replied to Navoan's topic in KSP2 Suggestions and Development Discussion
By the way devs should add more ladders to the game, longer version (non mechanical) to reduce part count and maybe snapping each other so climbing could be continued.