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ferram4

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    I Make Things Fly

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  1. Hello, I'm the author of Procedural Fairings mod: http://forum.kerbalspaceprogram.com/showthread.php/39512-0-20-2-Procedural-Fairings-1-1-now-with-conic-ones-as-well

    I've fixed a bug in FAR, and added a public KSPEvent to reset fairing bounds.

    Here's the modified source file:

    https://dl.dropboxusercontent.com/u/68024714/FARPayloadFairingModule.cs

    The bug was in CalculateFairingBounds() vertex transformation which assumed that MeshFilter transform and the fairing part root transform have the same origin. It's also a bit faster now :)

    Could you release an update to FAR, so that people can use my mod with it?

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