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Federal P-zzz-yop
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Release KSP2 Release Notes - Update v0.2.2.0
Kakosnyndrarrant replied to Intercept Games's topic in KSP2 Dev Updates
"Sadly yes... But I lived!" -
[1.8.1] Kerbal Konstructs - 1.8.1.15 - 15.Dec.2019
Kakosnyndrarrant replied to Ger_space's topic in KSP1 Mod Releases
Getting errors like this for every group I have, instances don't load in, and when I do build something, press save, and reopen the game they don't load in. [LOG 10:30:17.152] KK: [GroupCenter] SetInstancesEnabled: Setting Group KSC_Builtin: active state form: True to: False [LOG 10:30:17.152] KK: [GroupCenter] SetInstancesEnabled: Setting Group CapeCanaveral: active state form: True to: False Edit: for some reason, KSCextended was messing with it. Not sure how. -
Kakosnyndrarrant started following TheGhastModding
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Kakosnyndrarrant changed their profile photo
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One of the best KSP projects I have ever been in.* *wasp has only participated in this KSP project WI WAS HERE
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Kakosnyndrarrant started following KASA: Reborn - A Collaborative Alternate History Project
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[DEFUNCT] AD ASTRA --- Check the latest post and update!
Kakosnyndrarrant replied to G'th's topic in KSP1 Mod Releases
I sorta understand this, but why close down the Github with the 43k textures? -
[1.12.x] Avali Space Program
Kakosnyndrarrant replied to TheGhastModding's topic in KSP1 Mod Releases
quick question, how do we know that we have them? -
[1.12.x] Avali Space Program
Kakosnyndrarrant replied to TheGhastModding's topic in KSP1 Mod Releases
i was wondering when someone was gonna make furry kerbals, instant download -
so i just installed the KVE medium cubemaps and this is what the game looks like (https://imgur.com/a/6OzDp0U) i'm using Scatterer 0.772
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[BETA] KSRSS 0.7 - Kerbin (or x2.5) sized RSS
Kakosnyndrarrant replied to tony48's topic in KSP1 Mod Releases
I've been having issues with the 2.5x KSRSS terrain, mostly because it appears that most landmasses are just cloud layers and not physical. I wanna know if this is an issue with 2.5x only and if there is a fix/patch for this First image shows earth from a couple km up, maybe space https://imgur.com/IlYc9Rh Second image shows close to the ground https://imgur.com/yLSqMA6- 1,972 replies
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- totm mar 2022
- rss
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(and 3 more)
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[KSP 1.8+] Kerbal Konstructs (Continued)
Kakosnyndrarrant replied to NathanKell's topic in KSP1 Mod Releases
I've been having issues with KSRSS Kerbal Konstructs in 1.12.2, seeing as the Kerbal Konstructs launch pad selector not matching up with the in-game one, and if both launch pads aren't at each one, the rocket launches at the default pad.