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KSP2 Release Notes
Everything posted by BekfastDerp13
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That's the Mun.
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I have lost track of my waiting days, but I want to make a giant colony on Rask or Rusk, then throw it into lava. Like that scene from Revenge of the Sith, but everything falls in.
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Did you ever abandon someone in space?
BekfastDerp13 replied to IAbandonedBobInSpace's topic in KSP1 Discussion
I haven't stranded a Kerbal yet, but if I did I think I would rescue them, or just let them sing inside the tiny pod until the infinite food supply runs out. -
Make a wish... and have it horribly corrupted!
BekfastDerp13 replied to vexx32's topic in Forum Games!
Granted, but I don't even know what a baked haddock sandwich is, so a boat dock is wrapped in bread. I wish KSP 2 would have a release date in 2022 announced. -
I bet someone can make this happen.
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Online VAB?
BekfastDerp13 replied to Aerodynamic Kerbal's topic in KSP1 Suggestions & Development Discussion
I actually used to do that for my small career save and my sandbox Laythe mission. It was good, but then I got rid of the drawings -
What will Rask and Rusk be called when they merge
BekfastDerp13 replied to SSTO Crasher's topic in Prelaunch KSP2 Discussion
Dwayne "the rocky planet" Johnson Also, I don't think that they are going to merge. They orbit each other. -
Online VAB?
BekfastDerp13 replied to Aerodynamic Kerbal's topic in KSP1 Suggestions & Development Discussion
I could design KSP crafts while I am bored in school! Great idea! -
It would be nice for a ksp video to come out on my birthday
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I play nonstop for a while until I get bored of KSP. Repeat as many times as you need.
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Since I don't play KSP as much as I did last year, I only have some small ones and a couple big ones. Also, I had no resolutions from last year. 1. Make Lego Set 60229 (Rocket assembly and transport) into KSP, the rocket, not the crane and stuff. 2. Maybe make lunar gateway 3. Continue my adventures through the Joolian system (land on vall and tylo), so that I am prepared for Moho, Eeloo, and Eve. 4. Not very related to KSP, but I want to continute to save money to purchase a gaming laptop that can run KSP, and possibly KSP 2
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Maybe in the new 'progression' mode, you could have to build a telescope to discover planets
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About 3-5 minutes (depends on tracked objects amount) Xbox One Both DLCs installed
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5/10 Vice versa (but you got more reputation)
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10/10 number wars user
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Make a wish... and have it horribly corrupted!
BekfastDerp13 replied to vexx32's topic in Forum Games!
Granted. Unfortunately, you bounce so high, you go out of the Moon's SOI. I wish that everyone tried to control the spread of Covid -
Interplanetary ship blueprint.
BekfastDerp13 replied to Cloakedwand72's topic in KSP1 Challenges & Mission ideas
If you are playing on career mode, yes, launch multiple modules! Less risk of failure hauling a big beast into space, and probably more efficient. I didn't know that you were playing on career mode. -
Interplanetary ship blueprint.
BekfastDerp13 replied to Cloakedwand72's topic in KSP1 Challenges & Mission ideas
I am someone who just does one launch spacecraft to other planets, so my response might not be entirely what you are looking for. If you are going to a place like Duna, Dres, Gilly, easy planets etc., then you can just use one craft. Maybe something like Tylo, Eve, and Eeloo could use something like the photo above. If you are going for realism, then it would be best to use modular travel crafts for interplanetary missions. Other than that, I recommend launching one craft to the planet of your choice. -
The Third Great Number War: The Long Haul!
BekfastDerp13 replied to AtomicTech's topic in Forum Games!
-26- 33,286 replies
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- going off the rails!
- non-stop!
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(and 3 more)
Tagged with:
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The Third Great Number War: The Long Haul!
BekfastDerp13 replied to AtomicTech's topic in Forum Games!
-8- 33,286 replies
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- going off the rails!
- non-stop!
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(and 3 more)
Tagged with:
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Developer Insights #12 – Planet Tech
BekfastDerp13 replied to Intercept Games's topic in Dev Diaries
YES YES YES I was waiting for this! I love it!