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Domonian

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  1. Any fix for decouplers getting stuck on stuff? I can't get a rover to the Mun because I'm not very good at building rockets and my "solutions" all end up having a decoupler get stuck on an engine bell or something and causing issues.
  2. I also feel that having a fuel flow priority setup (I think KSP1 had it) would be nice. I would like to use the fuel from my drop tanks on my planes before I start using the main fuel tanks.
  3. I really hope that procedural wings get the ability to hold fuel. I made a pretty nifty plane with huge wings, but they hold no fuel, which is kind of annoying.
  4. I'm looking forward to the new procedural wings. I think spaceplanes are much cooler than traditional rockets, so having a fleet of SSTOs of all sizes with better looking wings (and easier to make) is going to be a game-changer for me. I couldn't imagine going back to KSP1 after 9am tomorrow (EST). Hype is at an all time high, I don't know how I'm going to sleep tonight!
  5. Moore's law hits hard sometimes. Just realized my 2080Ti is 4 years old... dang. Not time for an upgrade, but its definitely no longer at the top.
  6. Yeah I like that more. It was hard to look at some of the UI elements, they made my eyes hurt. I'm not big on the pixelated font/style.
  7. I wouldn't be surprised if they didn't model it, since we don't even know if we'll have the parts to make variable geometry wings. I would like to see it, but I don't expect to (at least without mods).
  8. It looks like 4 stacked tanks rather than a single one. You can see 4 equally lengthed rails/grab bars(?) and repeating textures/features.
  9. I really hope we get variable wing mechanics and physics... I'd love to make stuff that takes advantage of variable wing geometry.
  10. Looks fantastic. We got a higher quality version in the discord. Sounds are incredible, Mk2 nose cone (my beloved) makes another scene. Cannot wait to get my hands on those shiny parts and the paint tool. VERY EXCITED!
  11. Buying day one (as soon as I get home from class anyway, can't skip any unfortunately), so I'll have some time to see how the Steam reviews stack up. While I would hate to see it, I'm expecting mixed reviews (about 70% positive) due to unforeseen bugs and whatnot. We'll have to see though.
  12. Probably because the devs themselves are using various (likely larger) aspect ratios, for that sweet sweet screen real estate. That's my guess, anyway.
  13. Hoping we get some stuff from content creators tomorrow! It is Friday after all, and a Friday right after starship engine fires PLUS CCs getting hands-on with the game (maybe not hands on but at least more than we have)
  14. Time will still pass slow, I'll just hate myself more ; Not too much longer, but it definitely feels much farther away than it is.
  15. My semester is do darn boring; Differential equations, Physics 2, and Statics. Everything is taking so loooooooong
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