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Meredith Nathaniei

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  1. This is probably the reason why I am not very sensitive to color, I personally feel that the white UI in KSP1 is more practical.
  2. I noticed a lot of improvements in the cockpit interior in KSP2, even though part of the cockpit interior was not made, they used a gold material as a shield. A more refined cockpit means a greater GPU consumption. In some cases, we don't really care about the picture in the cockpit, especially on some low-spec computers. At this time, we can choose to turn off the visor to reduce excessive computational consumption.
  3. There is a Chinese proverb: "The greater the expectation, the greater the disappointment", but I hope not.
  4. I was very curious about whether my old GTX1660Ti would be able to play the KSP2 properly, and I thought that the KSP2's computer configuration requirements were too high, which reminded me of the KSP1's poor optimization.
  5. Does anyone know the minimum configuration standards for KSP2 computers, and I feel like I need a new, more powerful computer. (Hopefully it won't be 3090ti or higher)
  6. It seems that KSP2 will still use the Unity engine as a game engine, I don't know if this is just using the KSP1 example as an explanation.
  7. I would say that the United States and the Soviet Union had a large cooperation in the space industry, and the red camp does not represent nuclear weapons or competition, but one possibility of cooperation.
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