the_tunnel
Members-
Posts
20 -
Joined
-
Last visited
Content Type
Profiles
Forums
Developer Articles
KSP2 Release Notes
Everything posted by the_tunnel
-
Well I have ran into a issue that the game becomes Unplayable and the only fix was to completely delete the save.
-
KSP2 For Science! Performance Check-in
the_tunnel replied to Intercept Games's topic in Announcements
Looks right. what I experienced in 0.0.1.0 on a Intel 6700k and gtx 960 4gb. -
Developer Insights #22 - Sky's the Limit
the_tunnel replied to Intercept Games's topic in Dev Diaries
Can't believe I don't have to pay for scatterer from Blackrack when his work will be stock KSP 2. -
Reported Version: v0.1.5 (latest) | Mods: none | Can replicate without mods? Yes OS: windows 10 | CPU: intel i7 6700k | GPU: rtx 4060ti | RAM: 32 gb jet engines can fire under water how to reproduce crash jet into water and cotinue firing the engine use stock aeris. Included Attachments:
-
Release KSP2 Release Notes - Update v0.1.5.0
the_tunnel replied to Intercept Games's topic in KSP2 Dev Updates
wow this update is great everyone should be proud of what they have done. the game is now ready for science and heat simulation to be added. cant wait to see what you do in the future past the .2 update -
KSP2 Release Notes - Update v0.1.4.0
the_tunnel replied to Intercept Games's topic in KSP2 Dev Updates
Wow I love this update so many things are gone including the one that made it hard to do a simple orbital injection burn in the map view. Great update for performance as well. -
Bug Status [7/28]
the_tunnel replied to Intercept Games's topic in KSP2 Suggestions and Development Discussion
Wow that's awesome to see you are going to fix so many things. -
Release KSP2 Release Notes - Update v0.1.3.0
the_tunnel replied to Intercept Games's topic in KSP2 Dev Updates
Now all we need is for the fairing creation tool to be connected to the fairing base for the fairings to be perfect. The update after that is perfect. -
Wow can't wait for the milestone update
-
Community Highlights #4 - Sponsored by Papa Jeb's Pizza
the_tunnel replied to Dakota's topic in KSP2 Discussion
Wow that's awesome lots a cool craft -
Discord AMA 2 - Shana Markham - SUBMIT QUESTIONS HERE
the_tunnel replied to Ghostii_Space's topic in KSP2 Discussion
How long does it take to design a real world technology for Kerbal technology and still be realistic? I love all that you do the game looks amazing. -
Omg i can't wait to get it and see the performance of ksp and don't forget to get a pizza for that days lunch.
-
only answering discords questions was a great disappointment to me I had looked at all the questions on the forum and got hyped for what would be answered and when none were answered i thought who was involved in picking the questions and whoever it was need to be talked to so nobody gets left out. When will the next ama be?
-
3/24 Discord AMA - Nate Simpson - SUBMIT QUESTIONS HERE
the_tunnel replied to Dakota's topic in KSP2 Discussion
How long do we have to wait for are first milestone update? I'm pretty sure it's because it is a multiplayer game in the end. -
Release KSP2 Release Notes - Update v0.1.1.0
the_tunnel replied to Intercept Games's topic in KSP2 Dev Updates
The developers need a pizza party on release of patches like this. -
Release KSP2 Release Notes - Update v0.1.1.0
the_tunnel replied to Intercept Games's topic in KSP2 Dev Updates
This is the best patch day ever. fixed 99% of bugs that effects my computer. -
Wow that's awesome news thanks.
-
Developer Insights #18 - Graphics of Early Access KSP2
the_tunnel replied to Intercept Games's topic in Dev Diaries
Wow this looks complicated and difficult for you to deal with I hope it goes well -
Many bugs found from various systems always helps game development. If there weren't any they'll lern nothing.