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XJ9 Jenny changed their profile photo
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Oh sorry I didn't say it all, I was going to show the problem after takeoff but forgot about the thrust balance so I didn't work on the shaft until the plane was fully landed so you see the second gif Finally, thank you, and thank you for providing me with another mod.
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https://postimg.cc/N9bVPSQy https://postimg.cc/5QJPbMm9 Hi, I got your reply, although you said that all rotations are handled by DLC, parts packs have nothing to do with what happens. But, I'm sorry, I think it's better to send you two gif image links, I hope this link is useful, the game language is Chinese, but I don't think it will affect much. Hope you can watch the gif and can solve my problem, thank you.
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Hello, module author, this module is very nice.But there are some bugs in this module.The Pegasus engine of this module cannot follow the rotation axis of Breaking Ground Expansion DLC.I hope you can solve these problems or provide vertical takeoff and landing mode for the engine.thank you.
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[1.9.x - 1.12.x] BDArmory Plus (BDA+) v1.6.11.0 [2024-02-22]
XJ9 Jenny replied to DocNappers's topic in KSP1 Mod Releases
嗨,我很想在坎巴拉太空计划中制作一个实用的现代主战坦克。但是有一个问题,BDA MOD的机枪太强了,我用KBF的type99A坦克底盘测试了一下,发现机枪可以在连续射击的情况下在10秒内摧毁坦克底盘,这比坦克主炮所需的时间要快得多。我试图通过添加钢板来解决问题,但它不起作用,然后我试图通过修改 mod Bullets cfg 文件来解决它。但是我不知道怎么修改,每次修改都是一样的,我别无选择,只能在论坛上询问,希望你能帮我解决这些问题 English translation: Hi, I would love to make a practical modern main battle tank in the Kerbal space program. But there is a problem, the machine gun of the BDA MOD is too strong, I tested it with the type99A tank chassis of the KBF and found that the machine gun can destroy the tank chassis in 10 seconds with continuous fire, which is much faster than the time required for the main gun of a tank. I tried to fix the problem by adding steel plates but it didn't work, then I tried to fix it by modifying the mod Bullets cfg file. But I don't know how to modify, every modification is the same, I have no choice but to ask on the forum, hope you can help me solve these problems