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zapsnh

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  1. Delete the following in ZTheme/PluginData/flight: true_down.png true_over.png true_up.png false_down.png false_over.png false_up.png disabled.png
  2. The PAW title bar is called `PAWTitleBar`. It's on line 82 for v1.1.3.1, but for v1.1.3 it's on line 76.
  3. Sorry for the (really) late reply. Can you try this version: https://github.com/zapSNH/ZTheme/releases/tag/v1.1.3.1
  4. What does it look like without ZTheme? I don't think I can really recolor it (via HUDReplacer) since it seems to already be recoloring the texture to be as red as possible. I could maybe make the part icon brighter but it may look a bit bad. Also, how do you trigger a partial failure? Can you give me some steps to reproduce or a save file with a partially failed engine?
  5. There should be a small tab that reveals the launch site picker. Do you have the 'extra launch sites' option enabled in the difficulty settings?
  6. ZTheme v1.1.3 About A minor-er release to address an issue and a design flaw HUDReplacer v1.2.11 or higher is recommended. Changelog Add texture for the 'you can't purchase this item because you're too poor' button. (#9) Minor adjustments to the other purchase buttons so that they don't overlap the part window. Add a better pin icon that wasn't made in MS Paint. Known Issues KAL Editor icons sometimes don't show up.
  7. See: https://github.com/zapSNH/zui/blob/main/Transformer.cs and https://github.com/zapSNH/zui/blob/main/config.cfg It's basically wheeeUI does but without the wheee. I wonder if you can achieve a linear(ish) throttle/gee gauge by making the rotation and x-position constant.
  8. I found a way to "remove" the loading text without using Harmony!
  9. I've been """"learning"""" how to create plugins for KSP and I made one that makes the navball mimick the behavior of the KSP2 one. Source Code and Download: https://github.com/zapSNH/zui
  10. It might actually be user error . It seems that if the texture for rep_background isn't the exact size, it'll break.
  11. For some reason HUDReplacer (or ZTheme (or RP-1)) now decides to load UIElements_14 instead of rep_background. It also doesn't show the reputation amount. Hovering over the element says that it's UIElements_14. I have no idea how RP-1 works so I have no clue how to fix it. Why is it loading UIElements_14? Link to github issue
  12. About A relatively minor release to address a couple of issues. HUDReplacer v1.2.11 or higher is recommended. Changelog RP-1 support has been added. The loading icons for RSS should now depict the RSS planets (AKA the irl planets). These have not been tested however. Icons in the tracking station have been themed. Minor design adjustments The stage add and remove buttons are now less garish. Reputation bar should now be more accurate. The decline contract button is now less blurry. The recover and space center buttons should no longer overlap eachother. The SAS and RCS buttons should now look more sleek. Other minor stuff. Known Issues KAL Editor icons sometimes don't show up. v1.1.0b -> v1.1.2 release notes
  13. Can confirm that it works (after like 2 hours of loading)! I did add onScene = SPACECENTER to the config file but I have no idea if it actually does anything and at this point I can't wait 2 more hours to check. -- Also, can you add recoloring support for the RCS and SAS buttons (specifically their disabled states). Right now I use a bright radial gradient so that they're readable when disabled but it kinda looks off.
  14. Now I'm facing another problem, the post seems to have a height limit and cuts off at a certain point making the content below that point unreachable. Do I just rewrite the post at this point?
  15. Hi, I royally messed up the formatting for my post when I was editing it and I need help in trying to undo it. Is there any way for me to undo an edit?
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