i'm experiencing a bug where whenever i'm near the ground on tekto (opm), the game crashes. i suspect it is scatterer because this appears in the error log
[LOG 15:08:38.121] [Scatterer][Info] Skynode switch effects to local mode Tekto
[LOG 15:08:38.223] [Scatterer][Debug] Mapping EVE volumetrics for planet: Tekto
[LOG 15:08:38.223] [Scatterer][Debug] No volumetric cloud for layer on planet: Tekto
[LOG 15:08:38.223] [Scatterer][Debug] No volumetric cloud for layer on planet: Tekto
[LOG 15:08:38.223] [Scatterer][Debug] No volumetric cloud for layer on planet: Tekto
[LOG 15:08:38.223] [Scatterer][Debug] Raymarched volumetric clouds error on planet: TektoSystem.NullReferenceException: Object reference not set to an instance of an object
at scatterer.EVEReflectionHandler.mapEVEVolumetrics (System.String celestialBodyName, System.Collections.Generic.List`1[T] EVEvolumetrics) [0x00156] in <684aa87c0d2345f8a9e4739403f4afff>:0
[LOG 15:08:38.223] [Scatterer][Debug] Raymarched volumetric clouds error on planet: TektoSystem.NullReferenceException: Object reference not set to an instance of an object
at scatterer.EVEReflectionHandler.mapEVEVolumetrics (System.String celestialBodyName, System.Collections.Generic.List`1[T] EVEvolumetrics) [0x00156] in <684aa87c0d2345f8a9e4739403f4afff>:0
[LOG 15:08:38.224] [Scatterer][Debug] Raymarched volumetric clouds error on planet: TektoSystem.NullReferenceException: Object reference not set to an instance of an object
at scatterer.EVEReflectionHandler.mapEVEVolumetrics (System.String celestialBodyName, System.Collections.Generic.List`1[T] EVEvolumetrics) [0x00156] in <684aa87c0d2345f8a9e4739403f4afff>:0
[LOG 15:08:38.224] [Scatterer][Debug] Raymarched volumetric clouds error on planet: TektoSystem.NullReferenceException: Object reference not set to an instance of an object
at scatterer.EVEReflectionHandler.mapEVEVolumetrics (System.String celestialBodyName, System.Collections.Generic.List`1[T] EVEvolumetrics) [0x00156] in <684aa87c0d2345f8a9e4739403f4afff>:0
[LOG 15:08:38.224] [Scatterer][Debug] Raymarched volumetric clouds error on planet: TektoSystem.NullReferenceException: Object reference not set to an instance of an object
at scatterer.EVEReflectionHandler.mapEVEVolumetrics (System.String celestialBodyName, System.Collections.Generic.List`1[T] EVEvolumetrics) [0x00156] in <684aa87c0d2345f8a9e4739403f4afff>:0
[LOG 15:08:38.224] [Scatterer][Debug] Raymarched volumetric clouds error on planet: TektoSystem.NullReferenceException: Object reference not set to an instance of an object
at scatterer.EVEReflectionHandler.mapEVEVolumetrics (System.String celestialBodyName, System.Collections.Generic.List`1[T] EVEvolumetrics) [0x00156] in <684aa87c0d2345f8a9e4739403f4afff>:0
[LOG 15:08:38.224] [Scatterer][Debug] Raymarched volumetric clouds error on planet: TektoSystem.NullReferenceException: Object reference not set to an instance of an object
at scatterer.EVEReflectionHandler.mapEVEVolumetrics (System.String celestialBodyName, System.Collections.Generic.List`1[T] EVEvolumetrics) [0x00156] in <684aa87c0d2345f8a9e4739403f4afff>:0
[LOG 15:08:38.224] [Scatterer][Debug] Detected 4 EVE volumetric layers for planet: Tekto
could you tell me how to fix this and if it is even scatterer causing the crash?