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Gupyzer0

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Everything posted by Gupyzer0

  1. Well, JNSQ is still receving updates but thay haven't updated the releases, the last update to the master branh was just 3 weeks ago. https://github.com/Galileo88/JNSQ/commits/master/
  2. Don't worry, I know why it happens, as the COM is slightly offset part of the capsule faces the windstream so it overheats. Jus replying so others can see that I have the same issue and will try to test the ablative material on the capsule. Edit: Though it worked, it made the capsule way too resistant, so I would way more testing for this and I'm way too tired for that right now Edit #2: Worked without any mod with FAR as I coul do a lifting reentry I was able to reenter from Lunar Orbit with 45K of perigee, around 40 as the capsule got some lift I bounced to 55K +/- which made the capsule bleed of enough energy ithout being @30K and getting totally obliterated. So if you want to use the offset you'll need FAR for it. Still the temperature was a little high but was able to maange it.
  3. I'm also still having issues with the COM offset, still getting the capsule overheated, of course I'm not using reaction wheels and as the capsule tilts ever so slightly witht he offset COM I start having overheat problems as the capsule reaches around 60k meters (Planned perigee of 45k for reentry from the Mun @JNSQ). I think I'll just add some ablator in the configs like the RO-Capsules config has.
  4. Why not use the Titan I's first stage at some point? Edit: btw, thanks for the history lesson pappy
  5. The team has talked about this topic before in the forums, we want stuff like Nike/Ajax rocket or perhaps something more in the cruise missiles spectrum like the Navaho, or even the Regulus. Of course the Aerobee would be amazing to have in BDB but in the end it all depends on what the BDB team wants to do, my guess right now is that they want to finish the Viking lander and perhaps make the mighty Voyager probes or perhaps the Mariner Mark II concepts.
  6. Each folder inside the gamedata folder of the mod goes inside the gamedata folder of your ksp install.
  7. Download it from Github here and put everything that is inside the Gamedata folder inside your ksp install Gamedata folder. Also don't forget on getting a 2.5x / 2.7x planet pack like JNSQ or KSRSS, otherwise the parts will be overpowered as they are made for a bigger system.
  8. Gosh I remember when I tried the ranger lander mission ... 4 tries, succeeded in the last one with one big bounce!
  9. Well, maybe if you post your ksp.log file in a paste site we might be able to troubleshoot your issue
  10. Am I getting Voyager vibes? maybe maybe maybe ?? Well, no need to hurry, you got enough work done for keeping us happy for a lifetime
  11. AFAIK this mod is amde for 2.5x scale, so give it a try. Also download CRE if you want parts for the Europa rocket =)
  12. In my case I put Delta IV / Atlas V in the 9th tier together with other advanced Saturn variants and are the last "tanks parts" for BDB. Of course had to make a compromise with the Delta series, for example, the parts needed to make Delta III are unlocked at tier 7-8 and you pretty much got the Delta II at tier 6. My approach was to give some early historical progression for the first 3-4 tiers and then rank the vehicles based on their capabilities or if they are an update from the previous tiers. At tier 6 you ge the first heavy launch vehicles in the Saturn I and the LDC. Of course my next change is to move LDC further down the road, prob Tier 8 as its capabilities are better than Saturn IB which sits at tier 7 (to be precise, the parts needed to make the S-IVB). Now, tanks tier 10 / 11 is reserved for things like Falcon 9 , SHeavy and New Glenn.
  13. I continued the Skyhawk tree on my repo -> https://github.com/Gupyzer0/Spacelines-Tree It's only the tree, not the fuels and other things Skyhawk Science System adds (you can use Pappysteins extras) but it's BDB 1.14 ready Also working on a kerbalism config, look into my User in Github
  14. Well, you can wait for Zorg's update on the Boring Crew Services mod by DylanSemrau. Look at the latests pages for some eye candy
  15. Nor really, as stated in the first post: Though @Well made some minor adjustments in the Github's Readme file 4 months ago, mainly including the license for the mod. So he is still active.
  16. I second Voyager! probably the most famous pair of space probes. Voyager fits the BDB scope nicely and looks like the most probable probe IMHO.
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