-
Posts
159 -
Joined
-
Last visited
Reputation
257 ExcellentRecent Profile Visitors
1,565 profile views
-
Ex-Annapurna Video-Game Staff to Absorb Former Take-Two Indie Label
Icegrx replied to PDCWolf's topic in KSP2 Discussion
Thanks for the update everyone! Glad to see the familiar faces still here too! Instead of a hibernation, I’ll take a nap for now. -
Ex-Annapurna Video-Game Staff to Absorb Former Take-Two Indie Label
Icegrx replied to PDCWolf's topic in KSP2 Discussion
I’ve awoken from my months long slumber because of the recent news. Is this something to get excited for? Or should I go back into hibernation? -
Negative things about the game, development, and the silence
Icegrx replied to Izny's topic in KSP2 Discussion
I think the worst thing is coming to check on things after leaving for a few weeks, and all I see are locked threads, merged threads, and heavy moderating. why are you doing this? Whose image are you trying to protect and why? I can understand if people are attacking each other, but besides that why are you moderating like this? who cares if there are 20 posts about the same thing, at least people are still talking to each other. What on earth is that hurting? KSP2 isn’t even at the top of the page anymore and development is dead. Who cares if the forums get a bit messy. id much much rather see activity than a nicely purged and clean forum. -
Release KSP2 Release Notes - Update v0.2.2.0
Icegrx replied to Intercept Games's topic in KSP2 Dev Updates
Woah, this was unexpected -
I wished that he felt bad and sad for awhile. For my ill wishes of people, this one’s pretty innocent
-
@Nate Simpson I hope you feel bad and sad for awhile
-
The game is doomed
-
Can we please get an update as to what’s going on?
Icegrx replied to HammerTyme's topic in KSP2 Discussion
I couldn’t agree more. When I complain about lack of communication, and poor communication. I am in no way blaming @Dakota or @Nerdy_Mike. I couldn’t imagine trying to pull that job off working for a team that had so little to show. Despite this, they both always had a great attitude, and I enjoyed their interactions. I hope they find another project that has as much enthusiasm throughout the whole team. -
I think we got a few actual gameplay screenshots of a “Colony Space Station” but honestly, it didn’t showcase a single new mechanic. Just new large models attached to an otherwise vanilla craft. Wouldn’t take much work at all, nor did it address any actual mechanics. don’t think we got a single screenshot of a stationary colony ground base in real gameplay, like you said.
-
They absolutely got caught in the act of spewing attention grabbing features without understanding what they were promising. From time warp to physics calculations. Full multiplayer support was never going to happen. This leads one to question the other features they highlighted, and why colonies is/was taking so long with so little to show. Intercept regurgitated a bunch of features that would do well in hype marketing without researching much of anything beforehand. There was little planning put into KSP2. Makes me question the team’s competency.
-
At my job, If I am given a task and tell my boss. “I’ll get to it later” or “I’m still working on it” I can probably get away with it a couple of times. If I continue to do this with showing very limited progress I’m likely to get fired.
-
I’ve lost most my optimism. I’m in the anger stage currently.
-
What happened to increased communication?
Icegrx replied to DoomsdayDuck555's topic in KSP2 Discussion
He’s a good sales guy, and a great PR person, but he shouldn’t be in any management position at all. Even if he had the best intentions all along, the team was clearly mismanaged. I fail to believe the dev team was so incompetent that updates and content took as long as it did to be delivered. Especially with a couple notable names on the team. Their time was clearly managed improperly. after going through two separate teams with minimal results with the same guy at the helm. I’m blaming him. worse yet, he gets to still have a job, while the rest of his team lost their livelihoods. Great example of someone pretending to be someone they are not. Stick to the art and talking, leave it to someone else for direction and management. -
I hope I’m wrong, but I highly doubt we are getting colonies. With the little info they showed us, it seems they are way aways off from a playable colonies. Especially without performance optimization
-
I’m expecting them to quietly sit on this for a few months before coming forward and saying the plug is pulled. I had so much hope and optimism last week, and this week I’m just not feeling it. This game meant little to nothing to them, why should I let it mean something to me.