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Lonelykermit

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Everything posted by Lonelykermit

  1. Ah thank you, I'm not too well versed on the config parameters, will be updating that soon.
  2. Not quite sure what you mean by this It can indeed work as a sunshield
  3. Whoops, mistake on my part making the costs so high, fixing that in a bit
  4. It has an insanely high heat tolerance and very little heat conductivity, i havent tested it as a heat shield but feel free to test it out as one.
  5. Some extra ISV Venture star eye candy featuring a bunch of other mods, notably Sterling Systems, OPT, and SSPXR.
  6. Progress still moving along, currently starting to do textures... I probably won't be making any more parts than this for a while, since i have other ideas for mods i want to do.
  7. MirrorShields What this mod adds: - 4 new mirror shields of different shapes REQUIRED MODS (This mod won't work without these): - Resurfaced - B9 Part Switch - ModuleManager RECOMMENDED MODS: - Tweakscale Rescaled Part screenshots: Download: - Spacedock: https://spacedock.info/mod/3761/MirrorShield - Github: https://github.com/Lonelykermit/MirrorShields/tree/main?tab=readme-ov-file License: GNU General Public License Version 3
  8. (Sorry for the low quality it's from the ksp2 trailer)
  9. Progress might have been a little... Halted for a bit due do me accidentally uninstalling my entire ksp folder (No, I cannot recover it)... Thankfully i have an iron will and am going to start work on some ksp2 style statics before doing a complete overhaul of the moon village. My stupidity claims another victim...
  10. Would be funny if you added a "Boeing mode" that throttled the engines and made some of the thrusters fail.
  11. Its so good to see this series back again! Wishing you the best of luck with the rest.
  12. Doesnt contain too many statics as of now but down the line i hope to add some new statics based on what we saw in the ksp2 trailers (RIP o7)
  13. Progress moving well, still need to do 2 more internals and do all the tedious prop work. Next update should come in the next 3 weeks or so i hope.
  14. My apologies for asking so many questions but how can i add lights in iva?
  15. @Don0303Hatch issue is fixed, do you know how to make ladders (in FreeIva)? I can't really find any documentation on the wiki.
  16. The other part is for sspxr im just testing to see if the hatch works properly, when i try it with the other internals i made it moslty works fine.
  17. Is there any way I can get the hatches to connect? When i try to interact with the other hatch it says it's obstructed?
  18. @Don0303I'm a bit confused when it comes to the tube for the hatches, I'm planning on using one of the tubes already included with the FreeIva mod but i don't know if i have to place it in the hatch model itself or i just have to specify it in the config file. Could you clarify?
  19. Just a heads up to say that Near Future Props will be required as a dependency in the next version.
  20. After multiple unity and PC crashes I think I'm on course to adding IVA props and hopefully adding FreeIva support. @Don0303 I'll notify you if i encounter any issues or need help.
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