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Mudhen15

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Everything posted by Mudhen15

  1. thanks! never knew how complex it was.
  2. What is the latest version of blender this would work on? I've heard a lot of conflicting info.
  3. It shouldn't come as a surprise that most, if not all, modern aircraft are monoplanes, with one wing. I'd like to make a mod with a wing that follows this concept of having the entire structure as one. Anyway, I don't know how to define things in the model at all, so I was hoping someone here could help.
  4. Could the missile launchers here be updated to function similarly to the BDA-E launchers in that the added munition doesn't add to the part count?
  5. looks great! Just out of curiosity, are you planning on a slanted cover option for the HMMWV?
  6. how do I go about making patches for parts that are just rescaled versions of existing parts?
  7. I must say this mod is phenomenal. I will say, though, having afterburning turbofans and ramp intakes in the 0.9375m variety would be quite nice, as would inline 0.9375m parts.
  8. I am wanting to make a BDA+ expansion focusing on modern AFV platforms. This means turrets with APS and RCWS systems along with smoke dischargers. It also means prebuilt hulls with crew capacity and integrated WM and AI modules and ERA segments. I am primarily interested in a modernized Abrams turret and hull equipped with these features, along with a Bradley turret and hull with TOW launchers in place of RCWS. Even tracks would be nice, as the KF tracks don’t always look the best and can require a lot of fiddling with the scale. There is just one thing: I don’t know how to model, but I can create configs. DM me if you’re interested in helping with the above project.
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