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mushroomman

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Everything posted by mushroomman

  1. Could someone explain to me how I can connect this to other computers? I tried portforwarding, but it didn't seem to work, or I didn't know which port to use.
  2. Now we need a plugin to randomly scatter asteroids at Dres altitude.
  3. Sorry, I guess I should have said. I'm using the dev build 4.
  4. I do have a punch of addons, but usually when the game overloads on memory, it crashes nicely and gives an error report. This is just freezing.
  5. When I try to use anything which has the ISA parts, the game freezes on when I start the flight.
  6. At first I thought this was some sort of Rendezvous with Rama themed challenge. That would be pretty darn difficult.
  7. There are some pretty awesome ones here. I hope the devs use some of them in the next update.
  8. I recently re-downloaded the version I started on (somwhere between 0.7 and 0.9 I'm not sure). Man that was so much more difficult. I remember the only way to build space stations was to change the command pod into a space station, stick it on top of a rocket and hope you get it into a stable orbit. Then you sit back, feel good about yourself for 30 seconds and press the end flight button.
  9. Some more asteroid landings. Jeeze they're fun.
  10. How would one go about re-filling spent magazines?
  11. That's pretty much how it is with the gravity plugin. I know it's not particularly realistic, but I like it anyway.
  12. Strange, for some reason the gravity isn't working for me anymore edit - I think I've found the problem. If you find the line "radius = 6" in the part cfg and change it to 1000, it should give the asteroids gravity.
  13. The only way I would consider doing this is using an Orion drive, where a standard trip to Duna takes 48 hours.
  14. I guess this is my first asteroid landing Gotta love that gravity
  15. Yeah I saw a really nice custom one before the wipe. As soon as I get a new joystick I'm going to take it apart to make my own.
  16. http://kerbalspaceprogram.com/18-1-kerbal-crew-manifest/
  17. Ever since 0.20 I've got the persistent debris on infinity and I just let 'em float around.
  18. I might just be crazy, but I think if you send models to shapeways they'll make it into a model for you. Though there have to be some special characteristics of the model. I'm sure someone on this forum would be able to do this.
  19. I don't have KSP on steam, so I don't know the exact hours. I'm sure it's up there, but I think the top would either be Sim Ant, Pacific Fighters, or Civilization 4.
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