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KSP2 Release Notes
Everything posted by Fox62
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Phase 5: Mun Base Expansion Additional Modules are added to Unity Base, including additional power modules, additional SSMs (Supplies Storage Module), and other modules, bringing the crew up to 48. A Second Moonshuttle is constructed in LEO. After the requisite 8 month construction time, it begins leaving LEO at the same time as the first returns to allow near constant resupply of both Artemis Station and Unity Base. A Fuel delivery is sent up to Olympus Station to resupply fuel. Unity Base Crew are rotated to ensure crew sanity.
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Unity Base Landing Once the modules arrive on the Moon, they are prepared for descent, and undocked. A small number of personnel pilot the modules down using the onboard command pod on most of the modules, with those that lack a means of manned control being remote controlled form the Moonshuttle. Afterwards, the personnel already on the Moon would set up the modules for habitation, and set up landing beacons to assist in nighttime landing operations. Crew the are shuttled down in Altair Lunar Excursion Modules, similar to those used for Constellation. These spacecraft have been modified to be capable of SSTO on the Moon after landing, due to the use of the Oberth effect and various other orbital mechanics to increase landing efficiency to the maximum possible, however, enabling them to be re-used. Once this is done, the Moonshuttle refuels in LLO and then returns to Earth, refueling at Olympus Station.
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Great idea! I second that notion!
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floor 335: Dalek destroying super-weapon, with countdown armed and active.
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Use the dedicated SABRE intakes, silly.
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Guns of Icarus Online. Nuff' Said
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Dalek Ship, because the Daleks very nearly won the bloody Time War with those things. USS Enterprise VS. Uchu Senkan Yamato (Translation: Space Battleship Yamato) EDIT: http://en.wikipedia.org/wiki/Space_Battleship_Yamato look up info on the ship itself if you need to.
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There is no overkill, there is only "Fire!" and "I need to resupply!"
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Imagine this with about 144 missiles strapped to the side of the Spherical tanks, 4 lasers on the front, another four on the aft-most spherical tank, and some railgun turrets for good measure. I win. https://www.dropbox.com/sh/d2pgzfm4fgqgj78/xPZ5vwSGfH
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So? Sure as heck isn't to much of a stretch to say that those proofs-of-concept have been refined for flight!
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[AAR] Construction: A Journey to Space --- WARNING: IMAGE HEAVY
Fox62 replied to Mekan1k's topic in KSP Fan Works
Verolan Space & Aeronautics does have a trick up their sleeve.... they have developed their own Lazor-tech particle weaponry, and they also have railguns along with conventional missiles. They originally devised these things for scientific purposes (seismic wave studies, This, and for pulverizing asteroids to protect the spacecraft), however, after SWARM attacked, they prepared the (UNTESTED) prototype KEV-X-2 Kadmos (think TiTD, only much bigger, with enough DeltaV to make the Grand Tour) for an emergency launch. Fully armed. Cue SWARM going "Where the **** did these come from?!", and much lols. Of course, if this is to much of an asspull, feel free to scrap it and just have them send up a fighter space craft. -
Phase 4: Unity Base Construction, Launch, Landing, And Assembly All Base Modules for Unity are 3.75 meters in diameter, and the most spacious stationary module holds 14 crew when fully unpacked. The preliminary base incorporates 6 modules: The PHM (Primary Habitation Module): Crew Capacity(when unpacked, this goes for all modules): 14 Docking Port: 1 medium size The RCM (Rover remote Control Module): Crew Capacity:4 Docking Port:1 large size The PGM (Primary Greenhouse Module): Crew Capacity:2 Docking Port: 1 large size The PCM (Primary Communication Module): Crew Capacity: 3 Docking Port: 1 medium size The MCA (Main Communications Antenna): Crew Capacity: Unmanned Docking Port: 1 large size The EEM (Emergency Escape Module): Crew Capacity:23 Docking Port: 2 large size Propulsion: Sufficient DeltaV to acheive LLO fully loaded with crew. Supplies for 4 weeks in orbit, 1 week on the ground. Only Module greater in size than 3.75m. Modules are launched 50 days apart, and docked to the Moonshuttle. They are then checked, and prepared for transit. Unity Base is a scientific research and testing base, designed to test the feasibility of building a self-sustaining base on other worlds. Once all the modules are prepared for transportation by unmanned drone spacecraft, the crew are launched up aboard Kliper PLRV spacecraft, and the spacecraft, with a fifth Kliper having carried up the rest of the flight crew and the flight plans, transfers out to the Moon. upon arrival, the Base Modules are landed and connected by cables that were carried in the (currently empty) EEM. After assembly, the science on the Moon begins.
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Munshuttle arrival, Unity Base development Munshuttle arrives at the Moon and rendezvous with Artemis Station, with 2 of the passengers remaining on the station while the rest proceed down to the surface. Munshuttle then leaves the Moon and returns to Olympus Station, rendezvousing after aerobraking using it's forward heatshield and re-circularizing, then refueling and rotating it's crew along with receiving new passengers. Unity Base begins design and testing phase.
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Phase 3: Moon Landings, Regular Munshuttle Service start Constellation Mun Landing Missions start, and within 24 months have made 8 Moon Landings, surveying the ideal landing sites for Unity Base. Munshuttle Aerobraking Module is attached to the spacecraft, and the first 24 passengers with their landers/mission packages are loaded aboard the spacecraft through multiple Proton-M and Kliper Launches. Spacecraft Departs Olympus Station for the Moon.
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[AAR] Construction: A Journey to Space --- WARNING: IMAGE HEAVY
Fox62 replied to Mekan1k's topic in KSP Fan Works
Well, the engineers for Verolan Space & Aeronautics Ltd. and New World Homes Inc. are going to be pissed. -
Crew delivery to Olympus Station Crew were delivered to the (at-time of mission launch) unmanned station aboard a Kliper PLRV (Precision Landing Return Vehicle), which carries 6 crew. The shuttlecraft was launched aboard a slightly modified R-7 Soyuz Launcher.
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Alright then. Phase 2: Artemis Station Construction, Munshuttle Launch. Artemis Station is a LLO station designed to function as a docking point for the Munshuttle to unload it's passengers and refuel for the return to Earth. Fuel capacity: 25,000 liters of rocket fuel, 5,000 liters of Mono-propellant Docking Ports (available after construction):4 medium size, 2 mini, 2 large Crew Capacity: 10, 2 active Time to completion: 4-6 weeks The Munshuttle is a orbitally assembled spacecraft, capable of making a Mun-Earth round trip whilst carrying 25 tons of cargo. It is powered by it's NPM (Nuclear Propulsion Module), which contains 1 NERVA engine. The NPM weighs approximately 25,600 kilograms, and has 333.6kn of thrust once in orbit. The vessel is designed so that it's modules can be mostly launched by the smaller R-7 and Proton-M launch vehicles, with only the NPM requiring launch aboard a Saturn V. Crew carried: 5 flight crew, 24 passengers. Assembly status: ready for flight in 8 months
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Also a question, are NERVA engines acceptable? There were real tests of these engines in the late 60s, so far as I know.
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Phase 1 of My Moon Mission is building a refueling station in LPO (Low Planetary Orbit). This is achieved by launching modules aboard a fleet of Proton-Ms, which then dock together in LPO to form Olympus Station (Yes I got the name from Scott Manley, deal with it). Station Crew: 24 max, 6 active as of posting Fuel Capacity: 75000 liters of rocket fuel (liquid fuel and oxidizer, in correct proportion), 25,000 liters of Mono-propellant Docking Ports: 3 medium size (1.25m type) docking ports, 12 miniature docking ports (0.625m type), 2 Large size (2.5m type) The station will be a refueling stop for an Earth-Mun shuttle service. Time required for completion: 2-4 weeks
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[0.22.X] BobCat ind. Historical spacecraft thread
Fox62 replied to BobCat's topic in KSP1 Mod Releases
Hey Bobcat, as a seperate pack, could you make parts for the rocket you see in the Red Alert 3 Soviet campaign? That and the rocket you can see ingame taking off from Krasna-45 in the same mission as the one were you first see that image. -
Four words. IT. IS. A. MOVIE! Does it need 100% scientific accuracy if it makes metric **** tons of money? No, it doesn't. Besides, the movie could very well be taking artistic license with the locations of some of these objects in orbit (geo-stationary instead of LEO) to get the first one done. There are ways for that to happen in real life.
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Hey, helping friends is all what the concept of these alliances is about!
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Why not reboot? Besides, you could do it a different way using new parts, for instance.
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You only have 2 Kerbals on the Mun, the package was written for you to have 3 Kerbals there. EDIT: NVM, I'm an idiot. You do need to dock them to the CSM and bring everyone home though.
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2 Mbbls of oil and 10k Elite training First World War Surplus equipped soildiers en route.