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zekes

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Everything posted by zekes

  1. Wow that was dismal failure..... http://www./?63a2av9ord2bzpw
  2. Wow it really took that well, i thought it would be obliterated. Ill take my turn soon.
  3. Yeah i think were pretty much equal, but one of my Constantine fighters is almost out of fuel... Im not gonna move my ships. You can take your turn with the persist you have now.
  4. Hey ill move my Inflexible a little closer but the missiles its carrying are DESIGNED for long range. Ill move my fighters in range but not the Inflexible. It's armor is too thin to fight close range and would be suicide on my part.
  5. yeah technically you are "in range"" of my missiles. that's wht i put the inflexible way out there. i cant move them today, ill do it tomorrow.
  6. NO that's my battle group. Its two Fighters low and a big ship high to protect it. thats my strategy.
  7. oh no prob i can wait till tomorrow. EDIT: ok nevermind i can do it today (a bit) but probably gonna have to finish it tomorrow.
  8. Ok My fleet is in position. http://www./?63a2av9ord2bzpw Pics: I didnt use a Light Cruiser, just an Inflexible Class missile launcher. And two Heavy Fighters:
  9. ok i have an old persist with a small force so ill just mod that in (they can all legit get to duna).
  10. so im gonna make my own persist, then you can put in? can i put my ships in now? (I want to be aprty two)
  11. ok we accept so we are attacking the fuel depot?
  12. ok we declare we are joining on the side of Spiritwolf, for the greater glory of both nations. We can give as many Inflexibles as you may need.
  13. Should we get started with our persist? Also where is this battle located?
  14. awesome. I didnt even notice.
  15. Ok i promised this... THE AWESOME DUO Inflexible Class and Zumwalt Destroyer, one for the seas and one for space. Inflexible is a Torpedo launcher, needs refuling in LKO but then can get to Duna easily. It has a fully enclosed launch deck, with a removable (and controllable) cover. 6 torpetoes (you have to manually decouple them) but then they are pilotable and deadly, with RCS and ASAS. http://www./download/6zxb5jvdcrt71oy/Inflexible_Class.craft This is what id does to a Capital Ship... Ok the long awaited for reveal.... ZUMWALT Just stay under 90% throttle it overheats. Roll and Yaw control. Jettison Stabilizing pylons after you reach the water. http://www./?qpqbiaqcqgdmci3
  16. ZUMWALT Based on the modern Stealth Destroyer, the Zumwalt. ABILITIES: The ship is very stable and is a joy to drive. It has Roll and Yaw stabilizers. It can take hundreds of small arms hits and dozens of larger caliber missiles without suffering massive systems failure. Comes without armament but i'm working on that. Planned armament: -2 Forward guns -1 Rear Missile launcher OPERATION: Just stay under 90% throttle it overheats. Roll and Yaw control. Jettison Stabilizing pylons after you reach the water. DOWNLOAD
  17. The Unique AV-40 Duck. Its an Amphibious Bulldozer Tank.
  18. Ill clean up your remains.... I own the only Amphibious Bulldozer Tank.
  19. only when firing one missile. Its best to use two against one ship (to assure a critical hit). Just release the ones on opposing sides.
  20. I want to post the Inflexible Class Missile Launcher. Inflexible is a Torpedo launcher, needs refuling in LKO but then can get to Duna easily. It has a fully enclosed launch deck, with a removable (and controllable) cover. 6 torpedoes (you have to manually decouple them) but then they are pilot able and deadly, with RCS and ASAS. http://www./download/6zxb5jvdcrt71oy/Inflexible_Class.craft This is what it does to a Capital Ship...
  21. Zokesia remains neutral, respectfully, but would like to be part of this
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