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TelluriumCrystal

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Posts posted by TelluriumCrystal

  1. The change log isn't enough? I have no idea what to write otherwise.

    Something along these lines should suffice:

    "This mod adds a button at the bottom of the KSC overview that opens a research & development overview screen. Here you can see every experiment you have ever performed, how much science you gained from said experiments, and how much each one has left in its pool. You can also sort them by orbital body, science left, science gained, type of experiment, etc. I also plan to add a "science kerbals" functionality later on that will allow you to seek advice from the KSC's science staff as to where you should plan to explore next."

    Hope that helped. You have my permission to copy and past if you wish. :)

  2. It's pretty obvious that math runs the universe. One can plan out entire space missions before launch and know exactly what is needed for said mission to succeed. This is what is done (usually quite successfully) in real life. I wanna know how to do it in KSP. :)

    So my question it pretty simple: What math must I do to determine if my spacecraft is capable of launching to orbit on a given body, reaching other planets/moons, landing on a body, determine the max lifting capability of a launcher, etc.? Also, how might I use maths to make my spacecraft more efficient?

    Don't be afraid to throw large complex formulas at me, I'll figure it out... probably.

    Thanks in advance for any info!

  3. This is an awesome data collecting tool! Nice work!

    I am having some issues with the volume of data though... What are you guys using to view this?

    As far as science instruments go, here is my suggestion: Latitude & Longitude = GPS

  4. Yeah, my first attempts used carefully balanced parts, I had to load on four reactors to power those props and it would still only move at 140m/s. This was really a reply to someone else using an OP main engine (more than three times the isp and also better thrust/weight ratio), how are we supposed to know what's too OP and what isn't? :)

    Good point... I'll have to come up with a better way to judge what is OP and what isn't. Something based off of numbers... Something indisputable... Maximum isp maybe?

    I'll figure it out sometime later today.

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