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Phoenix Aerospace

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Everything posted by Phoenix Aerospace

  1. ...No. I only got the tail end of the \'90s. Then, everything started sucking. ... :\'(
  2. Hrmm. I\'m not familiar with that cartoon. Oh well...
  3. I tried making one with the Damned Robotics mod, but it kept tearing itself apart without struts, and was nigh-impossible to turn due to gyroscopic effects.
  4. Good going, droolsan! Here\'s a scale model for comparison. …Attached is the .craft.
  5. Why on earth are you trying to do a straight shot at Minmus? There are tutorials all over the forum for basic orbiting and Minmus missions. Trust me, they\'re a lot more efficient than trying to do a straight shot.
  6. Welp, at least you got the first part right... Hint: Look at the speed and altitude. Its performance matches the IRL version.
  7. Ideally, you\'d use a sky-crane design as used with Curiosity. This would just be a manned lander, hovering a few M above the surface, with the rover attatched to a decoupler on the bottom. For the rover, you should use Tosh\'s mun rover, controlled with a 1m Mechjeb module. To decouple, you\'d hover, decouple the rover, translate to the side, land, and switch to the rover via the map screen.
  8. Yeah. It sure would be nice if it all evened out, possibly through heat emissions, but that makes too much sense. Edit: Funny how this thread went from a suggestion, to uses of gas giants, to the size of Jupiter, and finally to quantum physics. The universe really is nuts.
  9. See http://kerbalspaceprogram.com/forum/index.php?topic=15037.0. They have some pretty good answers.
  10. Actually, no. According to quantum theory, the universe can create/destroy these virtual particles at 'will', so long as it repays the energy needed. That\'s why they only last on the Planck scale (read: scale of measurement too small to measure or quantify). Also, it can\'t create these particles if they\'re being observed. The universe is just weird like that. …In other words, quantum physics play by the rules of politics. Who knew?
  11. And remember, kids, the proton itself only accounts for 30% of its own mass. The rest is composed of virtual particles, tiny subatomic particles that appear and disappear faster than can be measured, and quantum fluctuations.
  12. Here\'s yet another kerbalized aircraft. It\'s not entirely stock, though (Kosmos Angara, Spider Tech, Mechjeb, Novapunch)
  13. More like a steady, violent expansion, actually. I try not to think of what\'ll happen once it reaches thermal equilibrium.
  14. Remember, this is the universe we\'re talking about. It stopped making sense 14.6 billion years ago.
  15. Wait. Rockets lifted up to altitude by helicopter blades? Tip-jet helicopter blades? There is no sane god.
  16. ...And if you have the free time to be debating to buy this, it\'s safe to assume that those needs are already fulfilled. 15 bucks is under half the price of a retail game, and all future updates are free.
  17. Can you upload a pic, or at least give us a general idea of their configuration? If you don\'t know how, [list type=decimal] [li]In game, press F1 to take a screenshot of the rocket in VAB.[/li] [li]Exit game.[/li] [li]Open up 'post reply' in this forum.[/li] [li]Click 'Attachments and other options'.[/li] [li]Click 'Choose File'[/li] [li]Browse to 'screenshots' in your KSP folder in the new window.[/li] [li]Select your desired screenshot.[/li] [li]Click 'choose'.[/li] [li]Write your post, procede as ususal.[/li] [li]Profit.[/li]
  18. Am I the only one that wants to make an aerostatic habitat in order to mine helium-3, instead of blowing it up? Once interstellar missions are possible, we\'re going to need some source of fuel.
  19. I can agree with you on that. Once we get a proper drag system implemented, (ie. one that doesn\'t give 20 horizontally arranged LFTs the same drag as 20 inline LFTs,) this\'ll get much more interesting. If it allows for the implementation of shockwaves... Waveriders, here I come.
  20. What if you built them a fully-functional space centre?
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