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Psyckosama

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Everything posted by Psyckosama

  1. Okay, seems I needed to run the game before it would let the expansion install.
  2. It takes 3 days to be able to DL the install. I get it. I reinstall KSP using the 1.4.1 installer. I try and install Making History. It claims I need 1.4.1 to install the expansion.
  3. Have the KSP.com version. Says I have it but when I click to download, gives me an error and points me towards support. :\
  4. So there's no fix for this on x64? I hope the devs patch it soon because this is annoying. I'm starting entirely new games and have the full space center.
  5. Any news on a conversion of Stockalike to the new version?
  6. That refueling adapter is only for ships that don't mount one as standard. Just put an adapter on every one of your ships as standard and you remove the step.
  7. I have to say I love these. Their use as docking lights alone makes them invaluable.
  8. I put up the detail mask if anyone's interested: http://forum.kerbalspaceprogram.com/showthread.php/33641-FLAGS-Flag-Detail-Mask?highlight=flags
  9. Here's something that might be useful to you guys. http://forum.kerbalspaceprogram.com/showthread.php/33641-FLAGS-Flag-Detail-Mask I used this to turn this: Into this
  10. Not sure if this should go into the release thread or not as its just a minor tweak that adds some fun to your flags. After playing around with Gimp I played around with the "blank" flag in the flags folder to create a GIMP mask for adding greater levels of detail to any flag. Just open the flag up in GIMP, paste in the mask and it'll look more detailed. If the flag detail is too strong for your needs, just adjust the opacity on the layers tab. Sure It's something stupid and easy to do, but hey, why spend your precious time making it when someone else can do it! Examples: turns to And I think that's okay... These flags are in the ZIP as examples if you like them, and are based on the Earth flag from Futureama. FlagsandMask.zip https://mega.co.nz/#!XVNVHYTa!eDzLqXWm0bvXFsWyqz0ea32HAEx4_Z-Igt5t0JWP9vE
  11. Oh my god, the 10m is just awesome. GO WITH IT! Really this thing is just awesome
  12. Damned robots requires that you hold the key for it to function. This would just be an animation with a toggle switch. You turn it on, it starts to spin. You turn if off, it stops spinning.
  13. How about a spinning hub? Basically 2 stationary 2m docking ports and a small ring with 4 1m docking ports that rotates when activated. Uses electricity when turning and can be used as a hub for all your anti-gravity needs. If you like I could post a diagram.
  14. This thread dates to October. Let the dead rest. Don't commit Necromancy.
  15. Have you considered modifying the ranges of the dishes? They worked well back when going to the Mun was the big event but these days you need some ridiculously large dishes to go anywhere outside of Kerbol's orbit.
  16. Holy... my god. You've turned it into magic. They need to hire you onto the team and make this part of .20
  17. Awesome! Got a possible ETA? Nothing set in stone? A Guesstimate?
  18. I'd like to request you add on a non-radial battery. It's a bit of a pain in the butt at the moment... Otherwise, this is awesome. Thank you.
  19. I'm having a strange problem. The ladder on the crew tank and the ladder on the command pod don't line up.
  20. Modded parts are fine as long as they're not too cheesy... But the more of your rocket that is stock, the better.
  21. Okay, I challenge everyone to build a rocket capable to entering orbit then safely returning to Kearth without jettisoning anything.
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