JT2227
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Spacecraft Engineer
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1.1.2 Magic Smoke Industries Infernal Robotics 2.0.2
JT2227 replied to sirkut's topic in KSP1 Mod Releases
Thank you!!! Love this mod and thank you for all the effort you all have put it -
1.1.2 Magic Smoke Industries Infernal Robotics 2.0.2
JT2227 replied to sirkut's topic in KSP1 Mod Releases
I keep having this problem... Sorry if this is just something I missed, but is this a common problem and is there an easy solution? KSP 1.1.2 (The issue is with mirroring on, they are not mirrored in the same orientation on each side.) Love the mod, can't wait to use it! -
[1.2 - 1.4] Real Scale Boosters, 0.16 (2018-03-12)
JT2227 replied to NecroBones's topic in KSP1 Mod Releases
Wow! This mod is really amazing!!! Thank you so much for making it.- 966 replies
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- rsb
- real scale
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Is there any way to get KSC Switcher without downloading the whole torrent..? Or do I not know how to do this
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Looked back 3-4 pages, didn't see anything about this... These bugs are really getting annoying. I'm pretty sure its an issue with the terrain shadows, disabling the terrain shadows make it go away... What's the cause of this? and how hard would it be to fix? What can I do (other than disable shadows) to fix this? *edit* I have no idea how to embed an album... But here's the direct link
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[old thread] Trajectories : atmospheric predictions
JT2227 replied to Youen's topic in KSP1 Mod Releases
Is this broken for Stock KSP? It always seems to be off by hundreds of kilometers for me -
[1.12.x] Transfer Window Planner v1.8.0.0 (April 11)
JT2227 replied to TriggerAu's topic in KSP1 Mod Releases
No matter what I do, I can't get a transfer window to Mars in RSS with the information given. When I try to set an intercept to mars, the intercept is either away from mars by 10 degrees or so of Mars' orbit, is more than 100 days longer than planned, or requires ridiculously long braking burns at Mars. Any tips? -
My goodness gracious, I am so sorry! Thank you so much for linking that!
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I'm using Real Fuels with RSS, and I'm having problems. NASA proposed missions to Mars use Liquid Hydrogen and NERVA engines, so I tried the same. No matter what I do, I can't get it to last more than 100 days. Since NASA has plans for using Liquid Hydrogen, I assumed there was a way to keep it stored for long periods of time. I know its next to impossible to stop boiloff, but is there any way to slow boiloff enough to utilize it like NASA plans to? By reconfiguring the NTR for “bimodal†operation [9] (both thrust and power production), the BNTR can generate 10’s of kilowatts of electrical power (kWe) for crew life support, high data-rate communications, and zero-boiloff (ZBO) LH2 propellant storage using an active refrigeration system. Part of this article from Stanford (http://large.stanford.edu/courses/2015/ph241/gerrard2/docs/20120009207.pdf) shows that at least Stanford believes that LH2 refrigeration systems are possible. Are there any mods out there that simulate this part of realfuels? Extra stuff (http://ntrs.nasa.gov/archive/nasa/casi.ntrs.nasa.gov/20110004377.pdf)