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Everything posted by Whirligig Girl
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Explain what those words mean in context? Bullets? Unreal? The Engine? Wot?
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End of The Line: It's got EVERYTHING! :D
Whirligig Girl replied to Whirligig Girl's topic in The Lounge
I didn't even know it was an update. I just saw the video and got happy because there's trains. -
: I'm going to bed. See y'all later. Posted in two streams I was watching. Too lazy. This is probably the reason I didn't get any sleep at all. It's probably bad karma or something.
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Why is "Forum" censored in the Custom Title?
Whirligig Girl replied to TheCanadianVendingMachine's topic in Kerbal Network
Why not just have specific cases pruned? -
This has fallen to the second page of the Space Lounge! UNACCEPTABLE.
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Written as a prompt from my English teacher. The lot was full of trash. Gregomun Kerman approached the lot. And it was full of trash. He had only come to the lot because he was invited--along with several other investors--to see the demo of a new "propulsion device for reaction of space-flight." The administrator, Gregomun, intended to see how this related to the Kerbal Space Program, and he was thus far not impressed. The area around the mining town in the mountains just west of the space center generated lots of construction waste, and there needed to be a hauling company to take care of that. The cold, thin air at the mountains made the setting more uncomfortable. Gregomun definitely should have brought a coat. He looked back at the lot. Still, full of trash. Lots of trash. The lot was full of it. The lot was square in shape. A small shack on one side, presumably an office, and on the other side was a larger building, made from scrap as well. A sign hung over the gate which read "Jebediah Kerman Junkyard and Hauling Company" The administrator sighed, and made his way through the gate and across the piles of rubbish strewn across the area. Plates of scrap metal, an old steam engine, and plenty more pieces of junk he couldn't even recognize littered the piles. The smell was surprisingly not that bad. No waste chemicals or organic, spoiling, rotting food or other waste of that kind. And not a single bit of material was compacted into cubes. This was no normal junkyard. A few Steam Trundles were parked alongside the fence. "They definitely live up to their hauling name." The Administrator murmured to himself, approaching the test stand where the other Investors were waiting. The test stand was made out of wooden planks, surplus piping, and what looked like some kind of structural connector. "Stolen or bought from Kerlington?" The Administrator wondered. The chairs, of all shapes, sizes, and comfortability, were protected by nothing, the mystery of the object--covered by stitched together cloth--would almost certainly be unsafe. Gregomun settled into his chair, one of the other investors handed him some heavy-duty headphones and safety goggles. "You're going to need these." He said. Gregomun was starting to question his safety. The cold of the mountains and the messy, dirtiness of the junkyard getting to him. Of course, perhaps it wasn't best to wear a suit to a junkyard. He checked his watch. An investor yawned. a piece of scrap fell down from one of the taller piles as a aerobird landed on it. Looks were exchanged between the investors. Finally, what seemed like an eternity later, the door of the larger building opened, a Kerbal walked out. He didn't seem to notice the investors or the test stand. He promptly ran back inside. A piece of debris fell off of a pile as the door slammed shut. Finally, another Kerbal, dressed in yellow overalls and a hardhat, stepped out. "My apologies. I overslept." The Kerbal's accent was not indicative of where he was from. The investors moaned. One of them had already left. But Gregomun was giving him the benefit of the doubt. The Kerbal stepped up to the test stand, and brushed off his overalls. "Hello, investors. I'm Jebediah Kerman." The investors whispered amongst themselves, perhaps in surprise that this young Kerbal was the namesake of the company. "The device I have to show to you today is called the 'LV-T15 Racket Engine.' It uses Liquid Kerosene and Liquid Oxygen, and it burns it rapidly, creating a spire of plasma that creates a really loud noise, hence the name." Jeb pointed to the "fuel tanks" to the side of the stand, which appeared to be the smokestacks of old steam-shunter locomotives. "The FL-T200 Fuel Tanks, carrying the Fuel and Oxidizer, will hopefully be connected directly to the Racket Engine directly in the future." Gregomun noticed the pipes leading from the fuel tanks to the test stand. The cloth still covered the machine. Jeb swiped the cloth off of the engine, breaking off a small piece of what looked like metal macaroni. "Well, that wasn't important anyway. Probably." The machine was a complicated mess of pipes. A steam-dome formed the base of the machine, a bell on top of it, and piping was everywhere. "Any questions before we being?" The investors were silent. "Alright then." Jeb pulled the lever to open the throttle, and pulled a chain to ignite it. The first sight was a rush of white smoke coming out of the nozzle, followed by a huge flash of light, and then the white smoke became a blue-white column of plasma, burning the atmosphere around it and producing a noise so loud it would have annihilated everyone's ears had they not been wearing headphones. Also, they don't have ears. The heat radiating and convecting off of it reached the investors, and it was HOT. Really hot. Gregomun had had enough. He took of running, but then the REAL fun started. "NOW THE ENGINE HAS BEEN IGNITED, WE CAN THROTTLE IT UP!" Jeb yelled, though his voice was only audible because of what must've been magic. Jeb turned the throttle lever forewards, bringing even more fuel into the engine. The Kerosene was increased, and the white-hot exhaust turned yellow, but became even taller. The engine was glowing red, but was somehow not melting. The throttle was built up more and more, until finally it was at full thrust, broken through the test stand and pushing down in a vain attempt to move Kerbin. And it might work too! The air was blowing away from the Racket Engine at an insane rate, blasting trash away from the piles. The investors ran away for dear life. Jeb merely laughed. Finally, the kerosene and oxygen ran out, and the engine suddenly sparked out. He looked back at his audience, all he could see was fallen, burnt, and disintegrated chairs. He looked further, the direction of the mountains, and saw the investors running away. But not Gregomun. As scared as he was, he was convinced this "Rocket" engine would work perfectly for the space program. "Jebediah Kerman." Gregomun started. "Consider yourself funded." Of course, now, the lot wasn;t full of trash anymore. All but the heaviest pieces of junk had been swept away by the huge updrafts of the engine. The lot was more of a charred crater than a junkyard now. But it didn't matter. Jebediah Kerman's Junkyard and Spaceship Parts Company was about to get the best Research and Development facilities in the world. Not that the best were really that great. But they were a Kraken of a lot better than a lot full of trash. They were probably even better than a lot that wasn't full of trash. And the money would definitely be able to rebuild Jeb's junkyard. Kerlington's Command Pods, Jebediah's Rocket Engines, and a few bits and bobs from other startup comapnies, the Space Program was shaping up. And the Vehicle Assembly Building would be finished soon. Gregomun knew there would be good times ahead. Good times on a lot that was not full of trash.
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Let's All Show Our Appreciation For Rowsdower!
Whirligig Girl replied to Endersmens's topic in KSP1 Discussion
Rest in Peace. Oh wait, too much like a Eulogy. See y'all Later, Rowsdower. I wish you great success. -
The re-entry effects (aesthetically) are a result of a look of space artwork, and figuring what looks best from an artistic perspective. Now we know what shock heating looks like from the outside. And WOW. The view is stupendous. It's by no means a close-up look of re-entry, but it's a real effect and it looks a heck of a lot different than KSP's shock-heating effects. So now we know what the re-entry effects actually look like. Perhaps as we get better engine effects and the like, the re-entry effects can be changed. EDIT: Then there's this: So we know what it looks like from the inside. Again, it looks drastically different in KSP.
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We need a Charon analog for Plock. And somehow they need to be in a binary orbit. Or you could make Plock orbit "Charon", so it's clear it's analogous for a binary system. Pluto's a dwarf planet, not a planet. Charon's a dwarf planet, not a Moon. I love Pluto/Charon. I love Charon. THERE MUST BE CHARON.
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KScale64 v1.2.2 16th April 2017
Whirligig Girl replied to Paul Kingtiger's topic in KSP1 Mod Releases
Someone made a config for that. -
A little Jool texture I'm working on [RELEASED!]
Whirligig Girl replied to Felsmak's topic in KSP Fan Works
bump. Please respond? -
[1.8-1.12] TextureReplacer 4.5.3 (8.2.2022)
Whirligig Girl replied to shaw's topic in KSP1 Mod Releases
So it is. Sorry for being so late fixing it. https://www.dropbox.com/s/n87igxtafslcdnm/GregroxMun%27s%20CrappySuits.zip?dl=0 Shaw, if you would please note in the OP that I fixed the link to CrappySuits? - - - Updated - - - Shaw, would it be possible to give the Kerbal a different model? If so, would it be by any means easy to get the right rigging in a custom-made model? If so, then this opens up a huge new range of possibilities for mods. Starting with the obvious: Human astronauts in RSS. Not to mention that people could make revamps of the Kerbal model and use them in-game. Would it be possible? If so, practical? -
So why isn't anyone making a 1/100 scale config? Is it hard to get the pqs settings right? If so, how can that be fixed?
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[1.2.2] Stock Part Revamp, Update 1.9.6. Released Source Files!
Whirligig Girl replied to Ven's topic in KSP1 Mod Development
That moment when you realize there's still no plan to implement Ven's Stock Revamp and 1.0 is only a few months away. -
I think Grand Peninsula is Kerbafrica because that's where KSC is, there's westward mountains, tropical area, (like the KSC), and that The continent is about the size of Florida because 1/10 scale Kerbin.
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There's now a game engine made explicitly for space games: Space Engine. It's going to be its own game as well after the engine is complete, but IIRC, the developer is putting it out as a game engine for developers as well. Now, I'm not saying KSP should be on Space Engine, just pointing out something relevant. EDIT: TO be clear, Not Space Engineers. Space Engine.
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SKYLON and RAPIERS.
Whirligig Girl replied to Whirligig Girl's topic in KSP1 Suggestions & Development Discussion
I forgot to mention that I also firmly believe that the way jet engines are built in game should be redone. The engine is not the nozzle, and you can't just place air intakes anywhere. -
It's worth noting that Bill's the engineer, and he's stupid, while Bob's the scientist, and is smart. I guess Bob did change his course to oceanography instead of engineering. I suspect Grand Peninsula is "Kerbafrica", judging from the mountains in the west and the tropical location of what would become the Kerbal Space Center. Capitol City, I presume, is probably about the same place as Hayoo's New Big City, just north of the little plateau of KSC. Judging from the mountains in , I suspect that Jebediah is west of the mountains, or perhaps north of them if closer to KSC. Point is, he's really close to the mountains, and I think this story seems to support that, with a mine being involved with Jeb's Junkyard.I hope we get origin stories for Gene, Bobak, Linus, Mortimer, Wernher, Walt, and Gus. - - - Updated - - - No, Mortimer's the money guy!
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Whoa, oh, oh Whoa, oh, oh Whoa, oh, oh Whoa I'm booting up, to aerobrake I start the fission, I know the stakes. I'm breathing in the hydrogen. I'm falling in, there is no up, systems checking out at the point of thrust. This is it, where's Kerbopolis? Whoa I'm booting up. I'm warming up my core Enough to make my shape deform Welcome to the space age, to the space age Welcome to the space age, to the space age Whoa, oh, oh, oh, oh, whoa, oh, oh, oh, I'm nuclear-thermal, nuclear-thermal Whoa, oh, oh, oh, oh, whoa, oh, oh, oh, I'm nuclear-thermal, nuclear-thermal We'll paint the flags, on my nose. It's aerodynamic, I suppose We'll paint it white to fit right in Whoa I'm falling in, there is no up, systems checking out at the point of thrust. This is it, where's Kerbopolis? Whoa I'm booting up. I'm warming up my core Enough to make my shape deform Welcome to the space age, to the space age Welcome to the space age, to the space age Whoa, oh, oh, oh, oh, whoa, oh, oh, oh, I'm nuclear-thermal, nuclear-thermal Whoa, oh, oh, oh, oh, whoa, oh, oh, oh, I'm nuclear-thermal, nuclear-thermal All systems go, if Jool will not rise. Deep in my core, fission straight inside. I'm booting up. I'm warming up my core Enough to make my shape deform Welcome to the space age, to the space age Welcome to the space age, to the space age Whoa, oh, oh, oh, oh, whoa, oh, oh, oh, I'm nuclear-thermal, nuclear-thermal Whoa, oh, oh, oh, oh, whoa, oh, oh, oh, I'm nuclear-thermal, nuclear-thermal Would be pretty cool to make it a video. I might do that. Maybe.
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[Scenario] Rendezvous With Roche
Whirligig Girl replied to NovaSilisko's topic in KSP1 Challenges & Mission ideas
I think the original version is cooler, because it's a special rock. Maybe instead you could make it a special type of asteroid instead of that and oh wait I forgot you don't do any KSP anymore so nevermind. -
The Untrue Fact Telling Machine crashed on me. I didn't know what caused it until I looked inside the machine at the printed log. Upon reactivating the machine, it simply screamed "MURDER" in binary over and over again. (Well, that's what the Untrue Fact Telling Machine said that it said.)
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Might just be a easter-y reference.