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Whirligig Girl

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Everything posted by Whirligig Girl

  1. There are trees, you have to turn on ground scatter.
  2. I did this in a few minutes, downloading that mod would have been more time consuming and It would not be with my lander.
  3. I never got to Eve until 0.20, I joined in 0.16, but for a month before I had played 0.13.3
  4. Digitally remade stuff. Jool System with kerbin for scale. Upgoer-five style Skylab. Made this after Curiosity had #OneYearOnMars! Here's a little joke I made.
  5. Here's the first Star Trek ship I ever drew in full color. From early 2011.
  6. Some Star Trek Stuff Here's some really ghetto star trek ship toys I made from 2011. Wow I got fat since then. NCC-1701D NX-01 NCC-1701
  7. This one is from back in 2012, actually before I player KSP. It is thyusly not related to KSP, but I think it's cool enough to share. 1: Antennae 2: Power output gauge 3: Handle and Trigger 4: Projectile Creation and Launcher Bulb 5: Power Cell
  8. Made for an art show during summer 2013, this was just before the 0.21 update remade the space center.
  9. Here's the images I used to make this. My Kangalayaan Duna Lander a random google picture of the TARDIS Alternate Landed Version:
  10. Names have been somewhat changed to protect individuals. This conversation came from facebook. --A little bit of corel paint shop pro later--
  11. Why did you just take my phot and edit it instead of taking the original and making your own? I see the exact place where a star is warped on mine and yours, so I know it's mine.
  12. Here you go. It was easy, although it's not accurate.
  13. I called them N00bs once as a joke in the title of the page. I thought it sounded catchy. The Mk3 cockpit is off balance and has a totally different base shape. Even so that's only one of three parts of my suggestion.
  14. Yes, it's just the same Kerbal on a piece of paper a bunch of times.
  15. Ever needed a Kerbal for something cool that needs a crew? A model rocket launch, for instance? Well, look no further! I present to you all The InstaKerb! Simply cut out a Kerbal and use him however you want! for best results use Card Stock.
  16. Well, really it's only a problem on the Mk3 cockpit, but I think new players miss the point of having separate types of control pods.
  17. There seems to be a trend that I notice about beginners to this game. They almost always, without fail, pick one of the airplane cockpits, usually the Mk3 cockpit first. I think their descriptions should say explicitly (Bold is new, Italics are changed, linethrough is erased): "The Mk 3 Cockpit is the pinnacle of airframe cockpit technology. In the rare event of a Kerbin-penetrating anomaly, this cockpit will ensure your Kerbals are interred according to health and sanitation guidelines. This cockpit is designed for spaceplanes, NOT for rockets." "C7 Aerospace is proud to present our second generation cockpit. This unit is equipped to ensure survival in some of the worst conditions possible. The extra re-enforcement has slightly increased the weight. This cockpit is designed for spaceplanes, NOT rockets." "A next generation inline cockpit. Designed for sleek high speed aircraft, NOT rockets." Another thing is that the information on how to use fuel tanks is on the FL-T400's description, but the first fuel tank you get in career mode is the FL-T200. The Descriptions should be changed to fix this. Another thing to add could be R&D tips. These appear during loading screens and in the VAB and SPH. Here's a few examples: Struts can help to stabilize wobbly craft. The aircraft cockpits are designed for spaceplanes, not rockets. Press [angle snap button] to turn on angle snap for more precise placement of radial parts. Press [symmetry button] to turn on symmetry. Symmetry is important for rockets. You can have 1x, 2x, 3x, 4x, 6x, and 8x symmetry. No part is better than another. They all have their own purposes. You can see more information about a part if you right click on it in the pallet. You can tweak parts in the VAB or SPH by right-clicking on it in the editor. If you are confused, play the tutorials or read the KSP Forums. If you're flying a crewed vehicle, don't forget the parachute! Parachutes don't work on The Mun and Minmus. You'll need to slow down using rockets. Right click on parts during flight to get science. Kerbals have jetpacks to maneuver around with.
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