Seems you need to mine EL ore, but it is integrated with stock ore values? BTW, how do I check stupidity of a kerbal? I don't see the two bars like in pre 1.02. Also, is it intended for in sandbox two lvl 5 kerbals (I believe 1 engineer) in launchpad should go negative production and EXPLODE!?
Hell no. I've had 1500 hours or so of quality entertainment. My most expensive purchase, Elite Dangerous, (70 CAD) got so far 150 hrs, maybe 500 hrs by next year. It's also taught me orbital mechanics.
Interesting! Always loved the mod. Some Qs: One: The velocity nullifier is interesting, although sometimes it says no power (tried it on moho) even tho there is 40k electric charge. Two: How are the thrusters supposed to be powered? The main hull dosen't make enough, plasma reactors help but are costly and heavy.
Didn't realise kerbals incenearted at 1 km/s 50 km on an Eve return mission... I just turned the damn thing off. I can survive 30 km/s in a lander can on kerbin but not 1 km/s 50 km up with an eva suit!?
A little PSA: if you are going to try using a command seat to get into orbit (like I saw on some older landers), DON'T. Kerbals have the heat resistance of... paper.