-
Posts
4,794 -
Joined
-
Last visited
Reputation
2,261 ExcellentContact Methods
-
Twitter
NovaSilisko
Profile Information
-
About me
Real life space alien (not fake)
Recent Profile Visitors
19,077 profile views
-
Mr. Kerbin started following NovaSilisko
-
mkd3 started following NovaSilisko
-
Epicsurvivor started following NovaSilisko
-
Planterium started following NovaSilisko
-
Frozen_Heart started following NovaSilisko
-
mudkipboy7 started following NovaSilisko
-
AtomicTech started following NovaSilisko
-
Starhelperdude started following NovaSilisko
-
Dr. Kerbal started following NovaSilisko
-
XenonMax started following NovaSilisko
-
Good to be back in this old neighborhood.
- 388 replies
-
- 6
-
- kerbin orbits gas giant
- solar system re-arrangement mod
- (and 1 more)
-
Hey hi it's not dead but not active. As Mad Rocket Scientist pointed out I'm working on a different space game right now, although I definitely want to get back to SotS someday. I've learned so very much working on other things since I last touched SotS, and have had a long time to think about what I want it to be, and I think I will be able to make it a far better game that it could ever have been before.
-
[1.12.5] Restock - Revamping KSP's art (August 28)
NovaSilisko replied to Nertea's topic in KSP1 Mod Releases
I support this. ✌ -
One sentence you could say to annoy an entire fan base?
NovaSilisko replied to Fr8monkey's topic in Forum Games!
I haven't really enjoyed playing KSP in a long time. -
[WIP] Restock: KSP Part Art Revamp (Released March 06)
NovaSilisko replied to Nertea's topic in KSP1 Mod Development
Oh yeah, I didn't mean change the yellow color. The yellow is fine - darkening the trefoil by making it either black or dark yellow, surrounded by the original light yellow, is what I meant- 438 replies
-
- 14
-
[WIP] Restock: KSP Part Art Revamp (Released March 06)
NovaSilisko replied to Nertea's topic in KSP1 Mod Development
Ooh... I really love it. [insert official seal of approval sticker] My ONLY complaint would be the trefoil on the NTR - grey on yellow just isn't a very nice look IMO. It goes... mushy, at even moderate distances; there's not enough contrast to make it distinguishable. Either black ,or perhaps a darker yellow would be best.- 438 replies
-
- 22
-
NovaSilisko changed their profile photo
-
Messing around in WW a little bit... gravity turns are so cliche.
- 377 replies
-
- 4
-
- spinning
- alien space program
-
(and 2 more)
Tagged with:
-
Ah it was just placeholder names for bodies, before the final ones were decided collectively across the team.
-
Please don't start some sort of crusade... One should always consider the phenomenon of convergent evolution - completely independent arrivals at the same basic solution for the same problem. It is, however, very disingenuous of the author to have labelled the videos as KSP. That's something to get a mild bap on the head for. And it definitely is arguable that it's taking a bit too much inspiration in certain places - the UI, etc. But calling it "reskinned" is patently absurd. You don't just "reskin" a Unity game. Even with KSP's mod system it would involve vast amounts of custom code loaded in via the plugin system to effectively delete the base game, massive amounts of custom parts, etc, by which point you might as well be making your own game already. Faking everything, in part using KSP, to give the appearance of a more complete game than is there, is equally absurd, especially because actual downloads are being offered by the author upon request for an invite, and a charade like that would be broken the moment the first tester ran the game. And in my own opinion, if a game comes along and does what KSP tries to do, but better, then it deserves recognition. Time will tell how this turns out. I would hope for the author's sake that there isn't any funny business going on. Oh, and lastly, to everyone calling it ugly - this is what KSP looked like a few years ago: Edit: Lastly pt. 2: DoctorDavinci, maybe you shouldn't flaunt your screenshots that plainly show your torrent site bookmarks
- 71 replies
-
- 10
-
I might've missed something in the localization posts. Has anything been mentioned about whether or not the game's strings will be available in files in the game directory? For instance, many games, to handle localization, just include one file for each language listing a bunch of game string IDs, with the translations set in next to them. This framework lets people very easily make their own translations, which could later be included in the game. If it's just hardcoded, that's...unfortunate.
-
Yeah, exactly this. Making an announcement saying "Important announcement on March 2!" a week in advance gives people an impression of something more substantial than an update we already knew was happening, and a contest... I want to get off Mr Bones' wild ride
- 223 replies
-
- 18
-
- localization
- thekerbalchronicles
-
(and 1 more)
Tagged with: