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Wjolcz

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Everything posted by Wjolcz

  1. I say flags on crew-able parts and text on wings and fuel tanks.
  2. That's what I thought, but wasn't sure so I didn't say anything.
  3. I like the newer version. Seems like air intakes got some refreshing too!
  4. The first one was before there was EVA. After 0.16 the models got changed and the main menu screen got updated somwhere around .20. I like how the one on the left in the earlier version is going nuts about something.
  5. You can always hide the engine and a part of a tank in a fairing. It'll look just like adapter and will probably weigh less.
  6. Would be good too. But I like to see Kerbin as the center of the whole space industry.
  7. I always liked the first "Alien" film. It starts with USSCS Nostromo hauling a big load of cargo (uranium iirc) to some place. What I would like is a type of contract that tells you to transport Ore from X to Kerbin only! Since there are no in-game colonies there's no sense hauling ore to different planets for profit and that's what we have now in stock. In my opinion taking ore from Jool for a joyride all the way to Eve makes no sense at all. Who with sane mind would pay for something like that? As always, if there's already a mod that does exactly this please post a link.
  8. I always wondered why did SQUAD do that to expreiments in first place? Before crew members got their roles it worked just like in this mod.
  9. AFAIK they are way too buggy anyway. Even Damned Robotics had issues with them in the past, if I remember correctly.
  10. Well, I was wrong! Radiators are great and much needed addition. Still hoping for fuel hoses in the future, tho.
  11. You mean SpaceShipOne? The multiple round hole-like windows? I would like that one a lot too.
  12. There are sure things to be added (dV indicator, rad alt, fuel hoses, mk3 cargo ramp, etc.), but what's already in game and lacks quality is plane and ARM parts. Also atmo and reentry heat, but I guess it's already worked on. And planets. They should be refreshed a bit too. Edit: Landing legs could be added to the list. I always wanted them to move up-down instead of in-out. They float mid-air when the load on them is too heavy.
  13. IIRC He said it would break saves, but they actually made it so it didn't and already landed vessels didn't sink or anything, if that's what you mean.
  14. IMO Mk1 inline cockpit looks pretty good compared to the standard, pointy one. I know it would be ridiculous reentry-wise but would like to see it redone B-29 or Arado 234 style.
  15. Woah! That's actually pretty cool. But still Mk2 VTOL engine > Mk2 decoupler.
  16. AFAIK 64bit is only good for people who like to mod their game a lot? It can use more RAM compared to 32bit. It doesn't increase FPS or graphics, or am I wrong?
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