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whatisthisidonteven

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Everything posted by whatisthisidonteven

  1. I have 8GB of DDR3 1600MHz RAM, and a 6 core AMD Phenom II x6 1055T @ 3.0GHz as well as an AMD Radeon HD6870 with 1GB GDDR5 Video Memory. The game runs fine at max FPS with vsync on.
  2. Working on it. Some of the debris around Kerbin is from my previous failed mission, the Titanic Shuttle. (Bad naming I guess ) EDIT** Something strange happened and my shuttle suddenly warped to 65km/s and smashed into the Sun. This must be the Kraken's revenge for me going for two runs around the Sun at 35km/s without getting caught by it. But never fear, an improved design is ready for liftoff sometime later!
  3. I have it, but I don't use it at all. I used to use it for the orbital information display, but now I just use flight engineer for that. For me it takes away the fun of having mechjeb do it for you, even if it is a task such as keeping prograde.
  4. The cargo bay doors just won't open, I've tried everything I've found in this thread but they just won't open no matter what key I press.
  5. Mostly vanilla parts because I'm used to them, but recently I started using mods more.
  6. This really isn't readable, try and add some punctuation, capital letters and fix some of that spelling. I don't understand what you want at all.
  7. Sounds like baby kraken. But you could also try adding more struts between the stages - I did notice a rather lack of struts (compared to my designs, at least)
  8. What's wrong with it? I can get it to orbit around Kerbin and the staging seems to work well. The only thing is it's hard to control due to the fact it wobbles a bit in its early stages.
  9. Sounds great, I love the deep space mission pack - With it being compatible with vanilla parts I can combine much more parts in my awesome interplanetary rockets.
  10. But I'd feel like I was cheating if the actual stats of the part weren't rescaled too. Like what stats would I use for the engines if I rescaled them?
  11. Compatible with vanilla parts would be awesome. Perhaps if it's not too much work - You could make a version for each of them. That would be the best,
  12. That's why I didn't say all, now, isn't it?
  13. Because it's a screenshot from the game with a filter applied on it, fan art is generally something you draw yourself about the game or whatever.
  14. There was a video a few pages back that showed someone doing it before that.
  15. It touched down on the surface of the bodies and came to a stop, that is a landing. Very clearly.
  16. Z isn't working for me to open/close the cargo bay, I installed both the plugin and the parts and the z key doesn't do anything.
  17. I have one question, does it update while you're ingame, or is that not possible to do?
  18. Let me offer some constructive criticism • Should have been more scenes in space as, you know, it's Kerbal space program. Also, space is awesome. • The choice of music seemed a bit off for some scenes. I would have much preferred there to be longer music tracks too, the music changing so frequently was rather annoying sometimes, especially considering how vastly different they are. • Finally, there wasn't really any story to it. We're not given any information as to how this all started. We're just greeted with ships and planes shooting each other. I like it, but it could have been executed better in my opinion. Don't take offense from my post or anything, though, I understand that it probably took a lot of work to get it to what it is.
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