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Everything posted by jimmyjack
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[0.90] Magic Smoke Industries Infernal Robotics - 0.19.3
jimmyjack replied to sirkut's topic in KSP1 Mod Releases
Toolbar works fine with kethane for me. -
[0.90] Kerbin Shuttle Orbiter System v4.13
jimmyjack replied to helldiver's topic in KSP1 Mod Releases
Ive been running 4.8 for awhile now or an earlier version with the vehicles but when I update to 4.9 the whole pack I cant get past the load part screen it stops at: kso/parts/kmwhelirotortailkso/kmwhelirotortailkso. Ive even tried on a stock game with no mods other then this. Is anyone else experiencing this? -
I understand all this hype and complaining, but people do need to chill it will come when it comes. But I understand the frustration because of the compassion they have for KSP and KAS, I havn't even played 0.24 yet and want untill KAS is fixed and up and running. But there needs to be a type of KAS in-game.
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Yes i have to agree there is no conflict
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[.24.2] DISCONTINUED July-27- Asteroid Cities V2.0
jimmyjack replied to dtobi's topic in KSP1 Mod Releases
Action Group Manager -
[1.12.*] Deadly Reentry v7.9.0 The Barbie Edition, Aug 5th, 2021
jimmyjack replied to Starwaster's topic in KSP1 Mod Releases
You could use http://forum.kerbalspaceprogram.com/threads/70676-WIP-Procedural-Parts-Parts-the-way-you-want-em- 5,919 replies
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The Open Part Mod - Week 4 Voting Started
jimmyjack replied to CaptainKipard's topic in KSP1 Mod Development
Dam man sorry i was just there to any didn't even notice it thanks for the info. -
The Open Part Mod - Week 4 Voting Started
jimmyjack replied to CaptainKipard's topic in KSP1 Mod Development
What changes to the Dromoman mod do I have to make to get it to work with the new infernal robotics mod? The forum page for dromoman is dead? -
Universal Storage has something like this in the new KAS core pack.
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Ive used SFR mod for a long time, so do i need to remove the plugin included with this mod or can I keep both of them? I probally have to get rid of one,I know this from my ksp experience but if i remove the one from the bobcat plugins folder will it still work?
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All nuclear engines have that "fatty" or long feel. Hell I like these engines there stockish but with something unique with the extending part. And the smoke thats just from the smokescreen plugin.
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[1.0]Vanguard Technologies | EVA parachutes | still works
jimmyjack replied to Kreuzung's topic in KSP1 Mod Releases
Just get the file on page 6 where it gives all kerbals a parachute it works great and all you have to do is press space + F , I don't play with out it http://forum.kerbalspaceprogram.com/threads/25305-0-23-Vanguard-Technologies-EVA-parachutes-23!-Sry-4-not-fixing-earlier-(Dec-30)/page6?p=442982&viewfull=1#post442982 -
[1.0.2] NovaPunch 2.09. - May 6th - 1.0 Compatibility Update
jimmyjack replied to Tiberion's topic in KSP1 Mod Releases
Dam I like that new black pod your working on NICE!! -
A.M.U.R.E. A prewiev of some new parts i'm working on
jimmyjack replied to tabaal2's topic in KSP1 Mod Development
Im a pod: hoarder, junkie, fiend,addict,and head. I should write a book about it I'll call it - Diary Of A Pod fiend. I need that pod Now! -
[0.90] Magic Smoke Industries Infernal Robotics - 0.19.3
jimmyjack replied to sirkut's topic in KSP1 Mod Releases
Somethings up with the download link. -
I think i found a bug, while using it with Rasterprop and the aset pod when I choose the staging option it did this http://i.imgur.com/6MT8vsp.png It was quite cool I have to say lol.
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I don't understand how you even got here if your an rocketry enthusiast and don't know what toolbar and rpm is, just messing with ya! Your actually missing some great stuff! toolbar- http://forum.kerbalspaceprogram.com/threads/60863-0-23-5-Toolbar-1-7-1-Common-API-for-draggable-resizable-buttons-toolbar Rpm rastorprop- http://forum.kerbalspaceprogram.com/threads/57603