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KSP2 Release Notes
Everything posted by ceburas
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[v0.90/v.25]Transparent Pods v1.2.2 for KSP v0.90
ceburas replied to nli2work's topic in KSP1 Mod Releases
hi sorry if im missing something here but i cannot seem to find the white textures for the retro future parts anymore. have the alternate textures been removed? -
[1.2.2] Stock Part Revamp, Update 1.9.6. Released Source Files!
ceburas replied to Ven's topic in KSP1 Mod Development
@ mekan1k from what I've picked up this is an issue with smokescreen and hotrockets. I had the problem after deleting those mods (smokescreen and mp_nazari in your file list) it was resolved. hope this helps. -
[WIP Plugin] BDAnimationModules - v0.6.1
ceburas replied to BahamutoD's topic in KSP1 Mod Development
are the parts not available for download? they are so damn cool -
i like the idea of this 3 hours is a pretty fair amount to
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i hate to be a pain but this may belong in the development thread for now until it has something released, correct me if im wrong though. on a brighter note from the picture i am getting a good vibe this might be an awesome plane mod so good luck ive enjoyed your other mods and if this one has the same standard good things await
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Dear Modders (show off your mods like a sir)
ceburas replied to SPACETECH's topic in KSP1 Mod Releases
i think this is a great idea when i saw this on spaceport my mouth dropped in awe of it and well be able to see everything as it should be -
those rocket pods look amazing and the torpedoes and the whole mod in general im gonna have to delete some of my other mods when this is released just so my game can handle my fighters good work and i will wait patiently for it
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BobCat Ind. - Colonization, exploring and research vehicle
ceburas replied to BobCat's topic in KSP1 Mod Development
wow your mods are becoming increasingly impressive when i saw the first demv i didnt think much of it apart from "oh just another cart" but the mk2 is pretty neat and the mk4 is just amazing. keep up the good work im looking forward to it -
[1.3.1] Ferram Aerospace Research: v0.15.9.1 "Liepmann" 4/2/18
ceburas replied to ferram4's topic in KSP1 Mod Releases
sorry if this has been asked before but here goes anyways.. what are the deployable control surfaces for? and how do i actuelly deploy them? :s- 14,073 replies
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- ferram aerospace research
- aerodynamics
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this mod is amazing i love the map augmentor it gives me objectives in plane flights on the topic of this mod being futuristic it would be nice to see the main piece to the lazor system integrated into a sleek futuristic looking pod and/or cockpit. im not sure if thats too much to ask :s i just thought it sounded like a good idea.
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great first mod simple and useful thanks
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Joyeuse Industries: Now offering 2+1 coupler(beta)
ceburas replied to EatThePath's topic in KSP1 Mod Releases
hey thanks for the link this part looks amazing -
Joyeuse Industries: Now offering 2+1 coupler(beta)
ceburas replied to EatThePath's topic in KSP1 Mod Releases
D: i cant download it all the links seem blank aw man it looks so sweet to -
Mechanical Mouse Industries - Kethane & Payload Packs Released!!!
ceburas replied to Dani-Sang's topic in KSP1 Mod Releases
hi i love your mods but i have one problem i cant get the solar panels to work. D: it says its not available in this version of the game (i have v1.6) and i cant find any of the plugins you mentioned mentioned to work it? if you are able to help that would be great hey sorry apparantly it now likes to work so no need for help -
Mechanical Mouse Industries - Kethane & Payload Packs Released!!!
ceburas replied to Dani-Sang's topic in KSP1 Mod Releases
love the kethane pack its really fun to use just a question were did you get the wheels on your rovers from?