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Posts posted by McFlyever
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Hm, working with ESA and Snacks looks like Milka Chocolate now...? ^^
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My first try and succesfully landing with my Falcon 9 Booster on the droneship!
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Liquid Fuel only SSTO. Build for "conduct... missions" around Kerbin. 2500 DV in 100 Km Orbit. Extremely stable at all altitudes!
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Update Falcon 9 - Dragon V2
- smaller Trunk (Cargo Modul)
- No Fairing
- same Engine Confi ;-)
All parts of this rocket can be recovered, no Debris, maximum Orbit 400 Km (if you want to recover all). I´m really wondering about that, the main stage landing is the easiest part of this...
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On 1/23/2019 at 10:04 PM, HB Stratos said:
First of all, that thing looks realy good but:
1. only block 1 had no octoweba t the bottom, block 4 was the first one to make a succesful landing
2. As BigBoy said, there is no fairing around the dragon capsule
3. the Dragon V2 trunk seems a bit too long fow what is should be
hoping for some more landing videos soon...
-HB StratosThx for feedback!
OK, thats right, buit i have to say, it´s not my goal, to build an 100% exact copy of the Falcon/Dragon. I try to build the importent things on it, to create a stable and playable version - with less than 400 parts.
1. I like the older confi more than the new style, also It´s better/easier to build
2. To Many Parts around the Pod produces heavy Drag, i can´t remove that. On wiki i found this pic about this...?
Spoiler3. Hm okay, maybe i can reduce the size - my wish was an bigger trunk than the original, to bring a longer payload into orbit.
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Little Preview to my first fully recoverable Falcon 9.... I have to fix a few small bugs but the important thing - landing the Mainstage - is working really well right now!
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Hiho Guys
Any solutions against the hard bouncings after dock/undock stuff? I´m not really want to add many ugly Landing Legs, besides they works not well...
undock (and all tires broken)
dock (Rover jumps)
Example (just a small and simple crane wagon, builded in carreer to pick up some landed sience container and similar stuff)
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On 6/10/2018 at 2:39 PM, dr.phibes said:
@Mcflyever - that is a brilliant concept for getting a rover somewhere. Now I don't have HyperEdit I have problems testing them.
Thanks Doc, why you don't use the "stock hyper edit" for testing (debug menu F12)?
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To carry Rover´s or something, i builded this simple and nice working Cargo Lift. Can land more than 20t and reorbiting too. Pure Stock.
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Mutch thanks @fourfa! I totally forget this "secret" Option... ^^
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Hello, i'm searching for a Mod that shows the Drag of an ship? I 'm know about the F12 Option, but thats only colored arrows... I need exactly ingame information ^^
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"Super stable Legs"
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Kronal Vessel Viewer for better blueprints
Thanks!
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Thanks @wookiee_goldberg and sry to repeat this question.
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I´m a bit cunfused about the differences between the Drymass of these two tanks (Dumpling and Doughnut). For example, i added the R-4 Dumpling Tank to the Satellite Probe and you see, how mutch DeltaV you lose. Is this my mistake or is this a wrong Drymass of the R-4?
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Okay, thx guys for the fast answers. I never heard about this "hidden Feature". Sounds really plausible... I'm a bit shame ^^
Thx for this Info, i think i let it Stock, cause it makes more sense now.
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Big mistake with Center of Mass at many Engines. I think for the most of Kerbal Engineers it´s a katastrophical failure ^^ Please SQUAD fix this.
- RAPIER
- LV-1 "Ant"
- Panther
- Whiplash
- Skipper
- Juno
- Spark
- Wheesley
The Mainsail it´s only for a correct example.
Thanks and greatings from germany!
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Mutch thanks @Servo i never heard before about the minimum range. I was so happy about this small hinge, now i am a bit sad, that doesn't work. I will try out your solutions and fix my problems.
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Hey Guys, theres a lot of incredible crafts in this thread, very cool!
I have a problem with an "mini-stock-VTOL-hinge" and i hope you can maybe help me (and thats the correct place for this). The big problem isn´t the hinge itself, rather the Docking Ports, they only dock one times (at first)! I was searching for a long time to fix the problem, but my ideas at the end. I don´t know, why it´s not working...
Here is the craft, if you want: https://www.kerbalspaceprogram.de/index.php?attachment/13252-tilt-rotor-mcfly-craft/
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Bei mir ist es jetzt genau 9:26 Uhr und unser Forum ist nur notdürftig erreichbar - SB und News Seite geht, der Rest "404"... Hoffe heut abend ist wieder alles OK ^^
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Das Forum ist schon wieder offline?! (selbe Meldung wie letztens)
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Dann schau ich später nochmal rein, bd
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Und seit gestern Abend ist unser Forum jetzt offline? Unser interner Team chat geht übrigens auch nicht...
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Sehr ausführliche Antwort, Kartoffelkuchen - jetzt weiß ich bescheid
The Tiny Challenge
in KSP1 Challenges & Mission ideas
Posted
[img
Tiny Challenge 03
My first challenge here on kerbalspaceprogram.com
Flightplan with a tiny manned Rocket:
- Orbit Kerbin
- Fly By Mun
- Orbit Minmus
- Land on Minmus
- Fly By Mun
- Land on Kerbin