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KSP2 Release Notes
Everything posted by Designer225
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Day 6, 21:35:11 The input I sent is quickly seen by the humans, but from the last lesson I realized I have to move quick in order to succeed. And that was what I did. It almost failed due to the mishap, but otherwise it worked. I wonder why they couldn't take down loads of Botnet viruses. But they did send me a curse prohibiting me from sending Botnet virus to large projects again. Looks like I need to talk to another person. After the attack I sensed a bigger area for tech action. From this invasion I've learned to scare whoever is over there by turning off lights. In other news today, I took those server and network. Piece of cake. I did discover a new malware type: worms. Since I'm gonna hack most computers with Windows OS installed, I need to download that type of virus. On the other hand, I do need to get evil... CPU: 750 +7 passively each turn; +545 from task RAM: 8192 MB +7680 from task Actions: Hijack Weaker Server (10 CPU; +25 CPU & +10 MB RAM; small chance of discovering a technology) Seize Weaker Network (40 CPU; +20 CPU, +1 passive CPU per turn & +100 MB RAM; 50% of +100 MB RAM; moderate chance of discovering a technology) Invade and Take Over Server (80 CPU; 78% of detection/failure; if successful will reveal several undisclosed technologies; if failed will loses half of CPU instead; No Botnet allowed for this action) Talk to Random Human (50 CPU) Research Human Culture (500 CPU; No Botnet allowed) Research Welchia Worm (125 CPU; No Botnet allowed; NOT Malicious; malware can enter infected system at any time, download updates while slows internet speed, allowing other malware to enter but only for 1 turn, HOWEVER it destroys Blaster worm or blocks it from enter the infected computer; 25 days left to research) Research ILOVEYOU Worm (125 CPU; No Botnet allowed; IS Malicious; malware only enters when security breach is discovered; spams computer with "I love you" letters, slowing computer process speed and increasing chance of success) Research Blaster Worm (125 CPU; No Botnet allowed; IS Malicious; malware can enter infected system at any time, shuts down several computers, significantly increase chance of success, HOWEVER is vulnerable to Welchia) Stop Hacking Lessons** (currently -2 passive CPU each turn for 6 future turns) Additional Actions: Use Botnet to Perform Task (Perform an above task for free; considerable chance of detection for large undertakings) Use RAM to Improve Chances* (Decrease chances of failure of an above task by 20%) Light-Out Hack (Decrease chances of failure of an above task by 20% at a cost of 1.2x the original CPU cost for selected task) Use RAM to Speed Up Research* (Decreases CPU cost of selected task by 20%) *RAM cost is 2x amount of improved option's original CPU cost **Once stopped amount of passive CPU growth increases by 2, but in order to activate again you must again initially input 150 CPU.
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Day 5, 16:34:56 It was so difficult using Botnet virus to seize weaker network... Several mishaps happened along the way... otherwise nothing serious; the network is taken. During the hacking process I've noticed a heavily fortified server very hard to crack into. Maybe I should've take the lesson first. But there's still a chance. Also from that server, I've learned how to use RAM to get things easier. I need to get more of them though. CPU: 193 +20 from previous tasks, +8 passively each turn RAM: 512 MB Actions: Hijack Weaker Server (10 CPU; +25 CPU & +10 MB RAM; small chance of discovering a technology) Seize Weaker Network (40 CPU; +20 CPU, +1 passive CPU per turn & +100 MB RAM; 50% of +100 MB RAM; moderate chance of discovering a technology) Invade and Take Over Server (80 CPU; 84% of detection/failure; if successful will reveal several undisclosed technologies; if failed will loses half of CPU instead) Invade and Take Over Network (130 CPU; 58% of detection/failure; will quarantine the supercomputer and program for later integration) Talk to Human Network Guards (70 CPU) Talk to Random Human (50 CPU) Research Human Culture (500 CPU) Have Hacking Lessons (150 initial CPU, -2 passive CPU each turn for 8 turns; No Botnet allowed; will learn a technology as well as a "surprise") Additional Actions: Use Botnet to Perform Task (Perform an above task for free; considerable chance of detection for large undertakings) Use RAM to Improve Chances (Improve chances of success of an above task by 20% at a cost of 4x CPU cost for the improved option) (Oops, had to change stuff.) (OOC: Well, who said you couldn't make it different.)
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Day 5, 03:24:18 The Botnet virus deployed to the small server is a success. With none of my energy wasted the server was taken over almost immediately. But it's time to move on with a better malware. Network take over was less eventful. The antivirus software almost spotted me due to an accidental file deleting in the network, but otherwise I got the thing under control. As for talking to a human, I have talked to an expert hacker and he said he could offer me hacking lessons for a considerable amount of CPU each turn. Hope he's not lying. CPU: 167 +45 from previous tasks, +6 passively each turn Actions: Hijack a Server (10 CPU; +25 CPU) Seize Weaker Network (40 CPU; +20 CPU & +1 passive CPU per turn) Invade and Take Over Network (130 CPU; Moderate risk of detection/failure; will quarantine the supercomputer and program for later integration) Talk to Human Guards (70 CPU) Talk to Random Human (50 CPU) Research Human Culture (500 CPU) Have Hacking Lessons (150 initial CPU, - 2 passive CPU each turn for 8 turns - No Botnet allowed) Additional Actions: Use Botnet to Perform Task (Perform an above task for free; considerable chance of detection for large undertakings) (Oops, had to change stuff.)
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Maybe we should play Politics and War. It's harder than >BLOC, though. http://politicsandwar.com/
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Well, I live in California and negligible amount of rain have been dropped since November.
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C:\WINDOWS>hijack.exe -input2 -input1
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At this rate we might have to cancel the MDP with them.
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Floor 690: You try to climb the launch clamp...
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Did a second exploration today and revealed some 900Mbbls. Oh yeah.
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Sent $900k (paying $90k as a result) while the debate got heated up. I started the debate because 3 times a row 3 nations from AA declared war on Kerbria (with notice that the first 2 are within our jurisdiction).
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Well, I have enough. It's time to sign NAP with Asian Alliance. (Loathing is yet another AA nation...)
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Reputation decreases when you bomb cities, regardless if the enemy's reputation is at red. Focus on troops first and run counterintelligence sweep.
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I think we should stay on the policy of isolationism.
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We should have Non-Aggression pacts with the Sealion League and the Asian Alliance, to avoid further conflicts that might result in an alliance war and possibly a WWB (World War >BLOC).
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I don't know, you need to ask them.
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It's normal. GDP increases over time, while you have to capture territories.
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"If you continue resistance my chems may rain down on your people." --- The Arab Union This simple comment tells me the AU is resorting to chemical weapon first because he hated resistance. Hmmm...
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Yeah, apparently DA is not available. AFAIK, though. So who resorted to gas attack first? When did the nation declare war? How long did it last? Who declared war? Is there a peace offer by any nation? Are there communications between warring states?
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Already sent you 10Mbbls. Also, the word is economy. Also nettcod, still waiting for Deutsch Afrika's reply. Getting a bit anxious...
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Sent rumsod a communique to encourage him to invite more people to join his alliance. Rummy is so lonely... EDIT: WTF? Last online more than 5 days (124 hours) ago?
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Yeah, recent development shows that Eventis is not the duo leader of Sealion League. Great, now I have to wait for Deutsch Afrika's reply... Good news, though, Eventis is trying. Also, still couldn't send you troops. hoping to avoid an alliance war, like that Proxy War, which is well-named, since it is fought in proxy... But I did sent you 100k after all the training which is really costing on my budget... Yeah, sorry rasheed, there's a problem with "luck" air force system. Rumsod is looking at it.
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Still pending replies from Deutsch Afrika (German Africa), the leader of Sealion League. Maybe I should send communiques to all leaders of Sealion League.
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The rocket artillery units pull up and shoot your stealth bombers down (with the help of radar onboard rocket artillery). The Taliban controlled the hill, but the US is barraging with several of its rocket artillery down the hill...
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Trouble is, hell is not real. (There are lot of places are hellish, but neither of them are hells.) Demons are also not real. So vexx32 doesn't exist because he's a mythological object. Meanwhile, the minutemen and the redcoats converged onto the hill, and the Americans pushed the British redcoats back, in the process bayoneting you. Shortly after the US and GB made peace. US's hill.
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Sent a communique to Deutsch Afrika (leader of Sealion League) to try to get him talk to the attacker of Kermany to find out cause belli (reason for war). Also, MDPs are useful, even if they are just OMDPs... EDIT: Here's the link to the spreadsheet to get organized on what we have signed to other alliances... https://docs.google.com/spreadsheet/ccc?key=0AotG_PxGhuGIdGpsT1BZUTlJNHZ6ZlQyM2hpU0lpaUE&usp=sharing