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styckx

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Everything posted by styckx

  1. It's not a mouse over problem. I've re-created the delayed staging with the simpliest of Vanilla Watch the stage light from the moment I fire the first stage.. It goes blank for a half second, then red, then green. The entire time I was mashing the spacebar.. It won't stage until it's green. This delay varies and can be in the seconds sometimes in later stages. No audio. Shadowplay isn't recording audio for some reason and Fraps crashes 64Bit KSP
  2. http://forum.kerbalspaceprogram.com/content/296-KSP-First-Contract-%28v0-24-0%29-Complete-Changelog Edit: Not sure about Credits... Didn't look. Also agree. It doesn't matter if they did or didn't.. Contributing is contributing..
  3. Ok.. I just noticed the staging light.. It seems some stages just take longer to get the greenlight to stage. When the staging locks up the stage light is red and then transitions to green. I don't remember it being like this in past KSP.. You could have 83 stages and hammer through them with 83 repetitive spacebar presses.. I don't remember ever having a time delay on them. Strange. So it's not a bug.. It's a feature? Edit: I just reported it in support to see what they say.
  4. What is going on with the staging? I've sometimes have had to hit spacebar two or three times to initiate the next stage.. Very annoying..
  5. I haven't gotten enough mods in yet but does the Win version allow more than 4GB out of the box? I was a Linux kerbal user for quite a bit and we had to apply segfaults so the 64Bit version would use more than 4GB of RAM
  6. Dude.. You rule.. My Tech OCD anxiety was going into overdrive.. I can rest easy now my PC is fine..
  7. Strange.. Every time I exit kerbal my left mouse button acts like the right mouse button.. I have to click the right mouse button to get the left button to stop glitching.. I've tried two mice.. Same issue.
  8. ROFL @ the asteroid landing attempt.. Brilliant.
  9. Switched my Linux build over to a daily build of Ubuntu 14.04 today to see what Canonical cooked up for it.. KSP runs flawlessly on it also. No issues with dependencies or anything. I may stay running 14.04 as my daily driver. Really really nice Ubuntu build and added two features to Unity that I've been dying for. (Resize the Unity launcher, and disable that annoying global menu bar)
  10. Finally grabbed onto my first Asteroid.. Jebediah will die there as I barely have any fuel left... But I got there..
  11. Just wanted to say thanks for this thread. I finally got around to installing the Linux version today as the 32Bit limitations finally drove me crazy enough and was stumped why it was still crashing out with memory limitations w/ the 64Bit version. The segfault terminal commands solved that perfectly. She's running like a dream. One less reason to boot to Windows.
  12. Finally got around to installing the Linux version to escape the wrath of 32Bit limitations. Did the Segfaults and I'm good to go now. .23 Linux Mint - Cinnamon Rockin 4.2GB of RAM use here.
  13. Just post the url. http://imgur.com/a/gjTIM/
  14. Getting used to the SST and the qwirks now.. I love this thing.. It's a little qwirky in areas but god darn is it fun.. Now doing easy 500km orbits with a moderate payload. Seriously. This adds such a level of reality to the game.
  15. I don't ever post on the forums but just wanted to thank the dev for this. Been having a blast with it. Having some luck with MechJeb on the initial ascent and circularizing. Fun model to deploy small probes with though, enjoying it immensely. Plenty of fuel on board for easy 300km orbits with a small load and plenty of fuel leftover to return. Could probably push 400km orbits w/ a small load.
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