basila
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KSP2 Release Notes
Everything posted by basila
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1. i installed it. succeed. 2. i tried to build good rocket for Mun landing. succeed. 3. i tried to launch it. in bended and exploded while i watched slideshow. failed. 4. went to Steam to refund. succeed. 5. made notification in schedule to check it in two years. succeed.
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I'm very exited with number 2!
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yes. I've faced the same trouble, but after restart UI works fine. KS3P definitely need button in Toolbar. and I still don't understand how to save my setting - now i need to change everything manually after each start the game.
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- beautify
- visualoverhaul
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try right shift + 3
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- beautify
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this mod is strictly for Realism Overhaul, not for stock KSP.
- 161 replies
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Hi. Can you add RD-57 (D-57 or 11D57). This is upper stage hydrolox from late 60`s. There is nice model in DECQ's mod and some comfig in RO.
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Chutes burns on reentry, RSS+RO. I saw it myself and on NathanKell`s stream.
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They are wonderful!
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thank you for this great job)
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[WIP] RCS size variants and new options
basila replied to TiktaalikDreaming's topic in KSP1 Mod Development
Great idea, but it leads to groving part count. Maybe it would be better to make one part with selection, like in SSTU parts? -
[WIP] RCS size variants and new options
basila replied to TiktaalikDreaming's topic in KSP1 Mod Development
I used this mod actively in RSS+RO 1.1.3. Now I try to use it in 1.2.2 and have issues. First - not all RCS engines have configs for using real fuels. Second - strange effect with RealPlume. Engines seems to work constantly: They are turned off all. Small and big versions can be configured to RealFuel (Aerozine50, UDMH, etc), middle version have only Monopropellant configuration. Is it posible to make some path for RealismOverhaul and RealPlume? This is very sad I can't use the best RCS engines( -
There is pre-release of RO for 1.2.2 and it works well. And it'll be much better with updated FRE )
- 161 replies
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Can't wait for new RO to test this mod. Looks very promising. Will it work on 1.2.2 RSS+RO (after release. of course)?
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Great mod. But it breaks the initial positions on the planets, and because of that replicas of historical missions are impossible. Is it possible to correct somehow?
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[1.1.3] NicheParts v1.4.2 - Real Engine Pack
basila replied to MockingBird's topic in KSP1 Mod Releases
Just what I needed in RSS+RO! -
[1.2.2] Stock Part Revamp, Update 1.9.6. Released Source Files!
basila replied to Ven's topic in KSP1 Mod Development
I have a problem with Mk1&Mk2 lander cans - nodes are shifted. RSS+RO are installed. -
LE-5 is very useful at all stages. I've just made three-stage LV using the only one type of engine and fuel )
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Kerbal Space Program patch 1.1.2 is now live!
basila commented on KasperVld's article in Developer Articles
I'd say most of mods. Almost all. -
[1.2.x] Rocket Factory 1.2x - LeBeau Space Industries
basila replied to RaendyLeBeau's topic in KSP1 Mod Releases
Do you plan to adaptate your mod for using in RSS+RO? Shurely it will be wonderful- 183 replies
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Can't find it in archive. What is the name of the folder?
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SPACE STATIONS! Post your pictures here
basila replied to tsunam1's topic in KSP1 The Spacecraft Exchange
USI Kolonization System, USI LS and Stockalike Station Parts Expansion. -
SPACE STATIONS! Post your pictures here
basila replied to tsunam1's topic in KSP1 The Spacecraft Exchange
My OKS station. Supplied by ground base.