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KSP2 Release Notes
Topics posted by Azimech
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- 4 replies
- 3,698 views
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- 23 replies
- 11,529 views
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- 0 replies
- 617 views
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- 7 replies
- 1,522 views
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Not every part needs to explode violently, this is too much!
By Azimech, in KSP1 Suggestions & Development Discussion
- 11 replies
- 2,693 views
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Materials - Why use steel plating when you could have titanium?
By Azimech, in KSP1 Suggestions & Development Discussion
- 1 reply
- 943 views
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- 19 replies
- 2,690 views
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- 12 replies
- 2,509 views
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Turboprop Mayhem: Turbines driving propellors with adjustable pitch
By Azimech, in KSP1 The Spacecraft Exchange
- 3 replies
- 1,785 views
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- 0 replies
- 474 views
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At this time of writing there are 4 streamers: All Minecraft. Uhm ... ?
By Azimech, in KSP1 Suggestions & Development Discussion
- 2 replies
- 885 views
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- 13 replies
- 4,814 views
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Squad, ideas for the far future. Think dollars.
By Azimech, in KSP1 Suggestions & Development Discussion
- 8 replies
- 1,277 views
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- 20 replies
- 5,878 views
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- 14 replies
- 7,088 views
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ModuleLandingGear, ModuleControlSurface etc. ability to consume resources
By Azimech, in KSP1 Suggestions & Development Discussion
- 0 replies
- 696 views
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- 21 replies
- 4,988 views
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Tweakable to rename ship parts, for individual .craft files
By Azimech, in KSP1 Suggestions & Development Discussion
- 0 replies
- 463 views
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- 2 replies
- 973 views
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No more exploding engines leaving empty space but a damage texture on the model
By Azimech, in KSP1 Suggestions & Development Discussion
- 1 reply
- 774 views
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- 1 reply
- 706 views
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- 3 replies
- 1,174 views
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Parts automatically ordered to the wrong stage in VAB/SPH - how do I lock the stage
By Azimech, in KSP1 Gameplay Questions and Tutorials
- 24 replies
- 5,117 views
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Ability to lock which stage parts are set in VAB
By Azimech, in KSP1 Suggestions & Development Discussion
- 0 replies
- 1,337 views