Parmenides
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KSP Interstellar Extended Continued Development Thread
Parmenides replied to FreeThinker's topic in KSP1 Mod Development
Whenever I install this mod I have a massivly lagging technology screen. Any idea what could be the cause? -
Download ok again thanks
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[0.90] ADIOS Tech Tree - V.15 - 12-03-2015
Parmenides replied to Arachnidek's topic in KSP1 Mod Releases
I would also like to know if there will be an update. I hope so since I loved the 0.9 version so much !! -
[0.90] ADIOS Tech Tree - V.15 - 12-03-2015
Parmenides replied to Arachnidek's topic in KSP1 Mod Releases
take your time, and thanks for info!! -
[0.90] ADIOS Tech Tree - V.15 - 12-03-2015
Parmenides replied to Arachnidek's topic in KSP1 Mod Releases
great cant await your work !!! -
[0.90] ADIOS Tech Tree - V.15 - 12-03-2015
Parmenides replied to Arachnidek's topic in KSP1 Mod Releases
great work again!!!! Thanks a lot! -
[0.90] ADIOS Tech Tree - V.15 - 12-03-2015
Parmenides replied to Arachnidek's topic in KSP1 Mod Releases
please keep up good work , I only play yours ! I use all mods from your list and did not find any incompatibilities -
[0.90] ADIOS Tech Tree - V.15 - 12-03-2015
Parmenides replied to Arachnidek's topic in KSP1 Mod Releases
I use 64 bit KSP on 64 bit Linux (Ubuntu 14.04 LTS) with all above mods and even more no problem at all. And it runs much faster than under windows. You can use an USB stick or a partition for this. I highly recommend this for a very smooth experience I have been using Windows 32 bit before, I will never go back! -
[0.90] ADIOS Tech Tree - V.15 - 12-03-2015
Parmenides replied to Arachnidek's topic in KSP1 Mod Releases
Great mod please keep up the good work. I love the unmanned tree !! Only playing this now for a long time I know -
Great mod! But I have a problem with masses Whenever I save/load the rocket my mass is massively wrong. There is a difference reported by Mechjeb and Craft stats up to 20x Its also the same after each mission See also http://forum.kerbalspaceprogram.com/threads/103196-0-90-Realistic-Progression-Zero-%28RP-0%29-Lightweight-RealismOverhaul-career-v0-23-8-Feb?p=1726419&viewfull=1#post1726419
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I dont have it installed so the problem must be something else
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Why does the craft stats mass after loading a rocket or after a mission showing much too big masses? (up to factor 20x to big) mechjeb shows correct ones?
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Hi! Wrong displayed craft stats window mass after loading a rocket hinders me to launch it. I am using procedural real fuel tank calculated mass with MechJeb seems fine to me and also craft stats displays correct mass when designing rocket. But as soon as I save and load the rocket again craft stat mass is displayed way to big about a factor 10 to 20 and Mechjeb reports correct mass (the same as when I did design it firstly. Anyone know whats going on here
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Hi! Wrong displayed craft stats window mass after loading a rocket: I am using procedural real fuel tank calculated mass with MechJeb seems fine to me and also craft stats displays correct mass when designing rocket. But as soon as I save and load the rocket again craft stat mass is displayed way to big about a factor 10 and Mechjeb reports correct mass (the same as when I did design it firstly. Anyone know whats going on here